r300/ci: add RS740 piglit and dEQP testing

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36436>
This commit is contained in:
Pavel Ondračka 2025-07-29 12:07:52 +02:00 committed by Marge Bot
parent f8741cc344
commit 1035098a78
6 changed files with 1465 additions and 0 deletions

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@ -0,0 +1,29 @@
[[deqp]]
deqp = "/deqp-gles/modules/gles2/deqp-gles2"
caselists = ["/deqp-gles/mustpass/gles2-main.txt"]
deqp_args = [
"--deqp-surface-width=256",
"--deqp-surface-height=256",
"--deqp-surface-type=pbuffer",
"--deqp-gl-config-name=rgba8888d24s8ms0",
"--deqp-visibility=hidden"
]
version_check = "GL ES 2.0.*git"
renderer_check = "RS740"
extensions_check = "/install/r300-rs740-gles2-extensions.txt"
[[deqp]]
deqp = "/deqp-gles/external/openglcts/modules/glcts"
caselists = ["/deqp-gles/mustpass/gles2-khr-main.txt"]
deqp_args = [
"--deqp-surface-width=256",
"--deqp-surface-height=256",
"--deqp-surface-type=pbuffer",
"--deqp-gl-config-name=rgba8888d24s8ms0",
"--deqp-visibility=hidden"
]
[[piglit]]
piglit_folder = "/piglit"
profile = "gpu"
process_isolation = true

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@ -53,6 +53,16 @@ r300-rv410-deqp-piglit:
PIGLIT_PLATFORM: gbm
CI_TRON_DUT_SETUP_TAGS: radeon:codename:RV410
r300-rs740-deqp-piglit:
extends:
- .ondracka-generic
- .test-piglit
variables:
DEQP_SUITE: r300-rs740
GPU_VERSION: r300-rs740
PIGLIT_PLATFORM: gbm
CI_TRON_DUT_SETUP_TAGS: radeon:codename:RS740
r300-rv530-piglit:
extends:
- .ondracka-rv530

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@ -0,0 +1,36 @@
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.35
dEQP-GLES2.functional.fragment_ops.interaction.basic_shader.45
dEQP-GLES2.functional.fragment_ops.random.77
# Unfortunately it looks like all tex-miplevel selection
# tests are very flaky.
spec@arb_texture_rectangle@tex-miplevel-selection*
spec@glsl-1.20@execution@tex-miplevel-selection*
spec@!opengl 1.4@tex-miplevel-selection
spec@!opengl 1.4@tex-miplevel-selection-lod
spec@!opengl 1.4@tex-miplevel-selection-lod-bias
spec@!opengl 2.1@pbo@test_draw_pixels
spec@arb_draw_buffers@fbo-mrt-alphatest
spec@arb_sampler_objects@sampler-incomplete
spec@oes_draw_elements_base_vertex@oes_draw_elements_base_vertex-drawelements
shaders@glsl-fs-bug25902
shaders@glsl-lod-bias
spec@oes_texture_float@oes_texture_float
spec@ext_direct_state_access@textures*
spec@!opengl 1.1@texgen
spec@ati_fragment_shader@ati_fragment_shader-render-textargets
spec@ati_fragment_shader@ati_fragment_shader-render-notexture
spec@ext_texture_compression_s3tc@s3tc-errors_gles2
fast_color_clear@fcc-front-buffer-distraction
shaders@glsl-vs-point-size
spec@khr_texture_compression_astc@miptree-gles hdr
spec@khr_texture_compression_astc@miptree-gles hdr@HDR Profile
spec@!opengl 1.2@tex3d-maxsize
spec@ext_framebuffer_object@fbo-readpixels
spec@!opengl 1.1@gl-1.2-texture-base-level
spec@!opengl 1.1@gl-1.1-read-pixels-after-display-list
# Uninitialized reads in FS, https://gitlab.freedesktop.org/mesa/mesa/-/issues/12047
spec@glsl-1.10@execution@fs-frontfacing-ternary-neg-1.0-1.0
spec@glsl-1.10@execution@fs-frontfacing-ternary-vec4-neg-1.0-1.0
spec@glsl-1.20@execution@glsl-fs-frontfacing-not

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@ -0,0 +1,73 @@
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_APPLE_sync
GL_APPLE_texture_max_level
GL_EXT_blend_minmax
GL_EXT_clip_control
GL_EXT_color_buffer_half_float
GL_EXT_compressed_ETC1_RGB8_sub_texture
GL_EXT_debug_label
GL_EXT_discard_framebuffer
GL_EXT_draw_buffers
GL_EXT_draw_elements_base_vertex
GL_EXT_frag_depth
GL_EXT_instanced_arrays
GL_EXT_map_buffer_range
GL_EXT_multi_draw_arrays
GL_EXT_occlusion_query_boolean
GL_EXT_read_format_bgra
GL_EXT_separate_shader_objects
GL_EXT_shadow_samplers
GL_EXT_texture_border_clamp
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_compression_s3tc_srgb
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_mirror_clamp_to_edge
GL_EXT_texture_rg
GL_EXT_texture_storage
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_unpack_subimage
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_parallel_shader_compile
GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_sliced_3d
GL_MESA_bgra
GL_MESA_sampler_objects
GL_NV_conditional_render
GL_NV_draw_buffers
GL_NV_fbo_color_attachments
GL_NV_pack_subimage
GL_NV_pixel_buffer_object
GL_NV_read_buffer
GL_NV_read_depth
GL_NV_read_depth_stencil
GL_NV_read_stencil
GL_NV_texture_barrier
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24
GL_OES_depth_texture
GL_OES_draw_elements_base_vertex
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_required_internalformat
GL_OES_rgb8_rgba8
GL_OES_stencil8
GL_OES_surfaceless_context
GL_OES_texture_3D
GL_OES_texture_border_clamp
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float

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@ -0,0 +1,13 @@
# Timeouts
KHR-GLES2.texture_3d.filtering.combinations.*linear_mipmap_linear
KHR-GLES2.texture_3d.filtering.sizes.*linear_mipmap_linear
shaders@glsl-predication-on-large-array
# This one is a pass, but not in time to fit into the 60 seconds limit.
spec@!opengl 1.1@streaming-texture-leak
# I'm running it with gl_rgba8_snorm
glx@
# Missing test
# https://gitlab.freedesktop.org/anholt/deqp-runner/-/issues/44
spec@arb_internalformat_query2@minmax check for samples/num_sample_counts