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only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, since yuv textures do not work for some reason on the other chips.
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1 changed files with 5 additions and 1 deletions
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@ -144,7 +144,6 @@ static const char * const card_extensions[] =
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"GL_ATI_texture_env_combine3",
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"GL_ATI_texture_mirror_once",
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"GL_MESA_pack_invert",
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"GL_MESA_ycbcr_texture",
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"GL_NV_blend_square",
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"GL_SGIS_generate_mipmap",
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NULL
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@ -405,6 +404,11 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
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_math_matrix_set_identity( &rmesa->tmpmat );
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driInitExtensions( ctx, card_extensions, GL_TRUE );
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if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
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/* yuv textures only work with r200 chips for unknown reasons, the
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others get the bit ordering right but don't actually do YUV-RGB conversion */
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_mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
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}
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if (rmesa->glCtx->Mesa_DXTn) {
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_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
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_mesa_enable_extension( ctx, "GL_S3_s3tc" );
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