only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, since yuv textures do not work for some reason on the other chips.

This commit is contained in:
Roland Scheidegger 2004-12-03 18:09:40 +00:00
parent de7b071b55
commit 0fdb7ef877

View file

@ -144,7 +144,6 @@ static const char * const card_extensions[] =
"GL_ATI_texture_env_combine3",
"GL_ATI_texture_mirror_once",
"GL_MESA_pack_invert",
"GL_MESA_ycbcr_texture",
"GL_NV_blend_square",
"GL_SGIS_generate_mipmap",
NULL
@ -405,6 +404,11 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
_math_matrix_set_identity( &rmesa->tmpmat );
driInitExtensions( ctx, card_extensions, GL_TRUE );
if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
/* yuv textures only work with r200 chips for unknown reasons, the
others get the bit ordering right but don't actually do YUV-RGB conversion */
_mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
}
if (rmesa->glCtx->Mesa_DXTn) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
_mesa_enable_extension( ctx, "GL_S3_s3tc" );