llvmpipe: remove unneeded DEBUG checks, use step var

This commit is contained in:
Brian Paul 2010-01-19 09:30:44 -07:00
parent 75f262b8b4
commit 0fccfc9cc0

View file

@ -461,7 +461,6 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast,
}
#ifdef DEBUG
/**
* Set top row and left column of the tile's pixels to white. For debugging.
*/
@ -483,10 +482,8 @@ outline_tile(uint8_t *tile)
TILE_PIXEL(tile, 0, i, 3) = val;
}
}
#endif /* DEBUG */
#ifdef DEBUG
/**
* Draw grid of gray lines at 16-pixel intervals across the tile to
* show the sub-tile boundaries. For debugging.
@ -498,7 +495,7 @@ outline_subtiles(uint8_t *tile)
const unsigned step = 16;
unsigned i, j;
for (i = 0; i < TILE_SIZE; i += 16) {
for (i = 0; i < TILE_SIZE; i += step) {
for (j = 0; j < TILE_SIZE; j++) {
TILE_PIXEL(tile, i, j, 0) = val;
TILE_PIXEL(tile, i, j, 1) = val;
@ -514,7 +511,6 @@ outline_subtiles(uint8_t *tile)
outline_tile(tile);
}
#endif /* DEBUG */