docs: update GL3 status

EXT_texture_array has been completed for quite a while.

Removing BindBufferBase+Range, because they're part of EXT_transform_feedback.
This commit is contained in:
Marek Olšák 2011-10-27 15:29:45 +02:00
parent a19e6a8f28
commit 0fbc8d301b

View file

@ -13,6 +13,7 @@ Feature Status
GL 3.0:
GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started
glBindFragDataLocation, glGetFragDataLocation not started
Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i965)
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
@ -24,14 +25,12 @@ Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float DONE
Multisample blit DONE
Non-normalized Integer texture/framebuffer formats ~50% done
1D/2D Texture arrays core Mesa, swrast done
1D/2D Texture arrays DONE (gallium, swrast)
Packed depth/stencil formats DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
GL_EXT_texture_compression_rgtc DONE (swrast, gallium r600)
Red and red/green texture formats DONE (swrast, i965, gallium)
Transform feedback (GL_EXT_transform_feedback) ~50% done
glBindFragDataLocation, glGetFragDataLocation,
glBindBufferRange, glBindBufferBase commands
Vertex array objects (GL_APPLE_vertex_array_object) DONE
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
glClearBuffer commands DONE
@ -39,7 +38,7 @@ glGetStringi command DONE
glTexParameterI, glGetTexParameterI commands DONE
glVertexAttribI commands DONE (but converts int
values to floats)
Depth format cube textures 0% done
Depth format cube textures not started
GLX_ARB_create_context (GLX 1.4 is required) not started
@ -99,7 +98,7 @@ GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 not started
GL_ARB_texture_cube_map_array not started
GL_ARB_texture_gather not started
GL_ARB_transform_feedback2 not started
GL_ARB_transform_feedback2 started
GL_ARB_transform_feedback3 not started