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ilo: hook up pipe context GPGPU functions
This just adds a stub.
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1 changed files with 12 additions and 1 deletions
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@ -28,11 +28,22 @@
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#include "ilo_context.h"
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#include "ilo_gpgpu.h"
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/*
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* This is a placeholder. We will need something similar to ilo_3d_pipeline.
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*/
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static void
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ilo_launch_grid(struct pipe_context *pipe,
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const uint *block_layout, const uint *grid_layout,
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uint32_t pc, const void *input)
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{
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}
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/**
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* Initialize GPGPU-related functions.
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*/
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void
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ilo_init_gpgpu_functions(struct ilo_context *ilo)
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{
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ilo->base.launch_grid = NULL;
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ilo->base.launch_grid = ilo_launch_grid;
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}
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