mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2013-01-18 15:41:50 -08:00
parent 30530ee9ac
commit 0f899c2da8
2 changed files with 2 additions and 0 deletions

View file

@ -243,6 +243,7 @@ static const struct extension extension_table[] = {
{ "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
{ "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
{ "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },

View file

@ -3133,6 +3133,7 @@ struct gl_extensions
GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean OES_depth_texture_cube_map;
GLboolean OES_EGL_image_external;
GLboolean OES_compressed_ETC1_RGB8_texture;
GLboolean extension_sentinel;