mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)

(cherry picked from commit 8124faf89d)

Conflicts:

	src/mesa/main/get.c
This commit is contained in:
Brian Paul 2009-01-06 14:18:45 -07:00 committed by José Fonseca
parent a86776dba4
commit 0f5c71afd9

View file

@ -2137,7 +2137,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
params[0] = (GLfloat)(ctx->DrawBuffer->Visual.depthBits);
break;
case GL_DEPTH_CLEAR_VALUE:
params[0] = (GLfloat)(ctx->Depth.Clear);
params[0] = ctx->Depth.Clear;
break;
case GL_DEPTH_FUNC:
params[0] = ENUM_TO_FLOAT(ctx->Depth.Func);