diff --git a/.gitlab-ci/container/build-deqp.sh b/.gitlab-ci/container/build-deqp.sh index 1ff4fedabfc..87506340f15 100755 --- a/.gitlab-ci/container/build-deqp.sh +++ b/.gitlab-ci/container/build-deqp.sh @@ -22,7 +22,7 @@ uncollapsed_section_start deqp-$deqp_api "Building dEQP $DEQP_API" # - the GL release produces `glcts`, and # - the GLES release produces `deqp-gles*` and `deqp-egl` -DEQP_MAIN_COMMIT=a9f7069b9a5ba94715a175cb1818ed504add0107 +DEQP_MAIN_COMMIT=a9988483c0864d7190e5e6264ccead95423dfd00 DEQP_VK_VERSION=1.3.10.0 DEQP_GL_VERSION=4.6.5.0 DEQP_GLES_VERSION=3.2.11.0 @@ -37,9 +37,6 @@ DEQP_GLES_VERSION=3.2.11.0 main_cts_commits_to_backport=( # If you find yourself wanting to add something in here, consider whether # bumping DEQP_MAIN_COMMIT is not a better solution :) - - # Build testlog-* and other tools also on Android - 0fcd87248f83a2174e5c938cb105dc2da03f3683 ) # shellcheck disable=SC2034 diff --git a/.gitlab-ci/image-tags.yml b/.gitlab-ci/image-tags.yml index 685455d7cf1..74d6d937994 100644 --- a/.gitlab-ci/image-tags.yml +++ b/.gitlab-ci/image-tags.yml @@ -27,10 +27,10 @@ variables: DEBIAN_ARM64_TEST_IMAGE_VK_PATH: "debian/arm64_test-vk" DEBIAN_X86_64_TEST_ANDROID_IMAGE_PATH: "debian/x86_64_test-android" - DEBIAN_TEST_ANDROID_TAG: "20250124-android" - DEBIAN_TEST_GL_TAG: "20250114-piglit-63" - DEBIAN_TEST_VK_TAG: "20250114-piglit-63" - KERNEL_ROOTFS_TAG: "20250120-fluster" + DEBIAN_TEST_ANDROID_TAG: "20250127-vkcts-main" + DEBIAN_TEST_GL_TAG: "20250127-vkcts-main" + DEBIAN_TEST_VK_TAG: "20250127-vkcts-main" + KERNEL_ROOTFS_TAG: "20250127-vkcts-main" DEBIAN_PYUTILS_IMAGE: "debian/x86_64_pyutils" DEBIAN_PYUTILS_TAG: "20241223-pyutils" diff --git a/src/amd/ci/radv-navi10-aco-fails.txt b/src/amd/ci/radv-navi10-aco-fails.txt index b2dfacf8df7..5f62cec790d 100644 --- a/src/amd/ci/radv-navi10-aco-fails.txt +++ b/src/amd/ci/radv-navi10-aco-fails.txt @@ -8,364 +8,11 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal,Fail diff --git a/src/amd/ci/radv-navi21-aco-fails.txt b/src/amd/ci/radv-navi21-aco-fails.txt index b2dfacf8df7..1574a1b569c 100644 --- a/src/amd/ci/radv-navi21-aco-fails.txt +++ b/src/amd/ci/radv-navi21-aco-fails.txt @@ -8,364 +8,27 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_optimal,Fail diff --git a/src/amd/ci/radv-navi31-aco-fails.txt b/src/amd/ci/radv-navi31-aco-fails.txt index b2dfacf8df7..4744e055b73 100644 --- a/src/amd/ci/radv-navi31-aco-fails.txt +++ b/src/amd/ci/radv-navi31-aco-fails.txt @@ -8,364 +8,27 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_optimal,Fail diff --git a/src/amd/ci/radv-polaris10-aco-fails.txt b/src/amd/ci/radv-polaris10-aco-fails.txt index 6d464d054ca..e69de29bb2d 100644 --- a/src/amd/ci/radv-polaris10-aco-fails.txt +++ b/src/amd/ci/radv-polaris10-aco-fails.txt @@ -1,360 +0,0 @@ -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-raven-fails.txt b/src/amd/ci/radv-raven-fails.txt index 6d464d054ca..e69de29bb2d 100644 --- a/src/amd/ci/radv-raven-fails.txt +++ b/src/amd/ci/radv-raven-fails.txt @@ -1,360 +0,0 @@ -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-renoir-aco-fails.txt b/src/amd/ci/radv-renoir-aco-fails.txt index e1c6d35a7af..bf101e8bbc0 100644 --- a/src/amd/ci/radv-renoir-aco-fails.txt +++ b/src/amd/ci/radv-renoir-aco-fails.txt @@ -9,364 +9,3 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-renoir-aco-skips.txt b/src/amd/ci/radv-renoir-aco-skips.txt new file mode 100644 index 00000000000..2856cd141c5 --- /dev/null +++ b/src/amd/ci/radv-renoir-aco-skips.txt @@ -0,0 +1,9 @@ +# RADV_PERFTEST=transfer_queue hangs +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal diff --git a/src/amd/ci/radv-stoney-aco-fails.txt b/src/amd/ci/radv-stoney-aco-fails.txt index c0438232961..0ecc844274d 100644 --- a/src/amd/ci/radv-stoney-aco-fails.txt +++ b/src/amd/ci/radv-stoney-aco-fails.txt @@ -1,363 +1,2 @@ # See https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9049 dEQP-VK.pipeline.timestamp.calibrated.calibration_test,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-tahiti-aco-fails.txt b/src/amd/ci/radv-tahiti-aco-fails.txt index bb9038adc14..e69de29bb2d 100644 --- a/src/amd/ci/radv-tahiti-aco-fails.txt +++ b/src/amd/ci/radv-tahiti-aco-fails.txt @@ -1,256 +0,0 @@ -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-vangogh-aco-fails.txt b/src/amd/ci/radv-vangogh-aco-fails.txt index b2dfacf8df7..4744e055b73 100644 --- a/src/amd/ci/radv-vangogh-aco-fails.txt +++ b/src/amd/ci/radv-vangogh-aco-fails.txt @@ -8,364 +8,27 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_separate_layouts.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal,Fail +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_separate_layouts.optimal_optimal,Fail diff --git a/src/amd/ci/radv-vega10-aco-fails.txt b/src/amd/ci/radv-vega10-aco-fails.txt index e1c6d35a7af..bf101e8bbc0 100644 --- a/src/amd/ci/radv-vega10-aco-fails.txt +++ b/src/amd/ci/radv-vega10-aco-fails.txt @@ -9,364 +9,3 @@ dEQP-VK.api.copy_and_blit.core.resolve_image.whole_copy_before_resolving_transfe dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.2_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.4_bit,Fail dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.whole_copy_before_resolving_transfer.8_bit,Fail - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15973 -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_geom_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_check_draw_params_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw.shader_objects_with_tess_unordered_simple,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_geom_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_check_draw_params_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_same_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_preprocess_separate_state_cmd_buffer_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered,Crash -dEQP-VK.dgc.ext.graphics.draw.token_draw_indexed.shader_objects_with_tess_unordered_dx_index,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.discard_tess_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_geom_shader_objects,Crash -dEQP-VK.dgc.ext.graphics.xfb.nodiscard_tess_shader_objects,Crash - -# CTS bug https://gerrit.khronos.org/c/vk-gl-cts/+/15975 -dEQP-VK.shader_object.binding.swap_frag_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_frag_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_geom_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tesc_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_tese_unused_output_vert_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_frag_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_geom_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tesc_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_tese_binary_vert_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_frag_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_geom_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tesc_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_tese_before_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_after_no_next_stage,Crash -dEQP-VK.shader_object.binding.swap_vert_unused_output_vert_binary_vert_before_no_next_stage,Crash diff --git a/src/amd/ci/radv-vega10-aco-skips.txt b/src/amd/ci/radv-vega10-aco-skips.txt new file mode 100644 index 00000000000..2856cd141c5 --- /dev/null +++ b/src/amd/ci/radv-vega10-aco-skips.txt @@ -0,0 +1,9 @@ +# RADV_PERFTEST=transfer_queue hangs +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.general_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d16_unorm_s8_uint_d16_unorm_s8_uint_depth_stencil_aspects.optimal_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.general_optimal +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_general +dEQP-VK.api.copy_and_blit.copy_commands2.image_to_image_transfer_queue.all_formats.depth_stencil.2d_to_2d.d32_sfloat_s8_uint_d32_sfloat_s8_uint_depth_stencil_aspects.optimal_optimal