anv: Use blorp for CopyImage

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This commit is contained in:
Jason Ekstrand 2016-08-27 21:05:13 -07:00
parent 58593f24cb
commit 0f1ca5407a
2 changed files with 67 additions and 158 deletions

View file

@ -168,6 +168,73 @@ get_blorp_surf_for_anv_image(const struct anv_image *image,
};
}
void anv_CmdCopyImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage dstImage,
VkImageLayout dstImageLayout,
uint32_t regionCount,
const VkImageCopy* pRegions)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_image, src_image, srcImage);
ANV_FROM_HANDLE(anv_image, dst_image, dstImage);
struct blorp_batch batch;
blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer);
for (unsigned r = 0; r < regionCount; r++) {
VkOffset3D srcOffset =
anv_sanitize_image_offset(src_image->type, pRegions[r].srcOffset);
VkOffset3D dstOffset =
anv_sanitize_image_offset(dst_image->type, pRegions[r].dstOffset);
VkExtent3D extent =
anv_sanitize_image_extent(src_image->type, pRegions[r].extent);
unsigned dst_base_layer, layer_count;
if (dst_image->type == VK_IMAGE_TYPE_3D) {
dst_base_layer = pRegions[r].dstOffset.z;
layer_count = pRegions[r].extent.depth;
} else {
dst_base_layer = pRegions[r].dstSubresource.baseArrayLayer;
layer_count = pRegions[r].dstSubresource.layerCount;
}
unsigned src_base_layer;
if (src_image->type == VK_IMAGE_TYPE_3D) {
src_base_layer = pRegions[r].srcOffset.z;
} else {
src_base_layer = pRegions[r].srcSubresource.baseArrayLayer;
assert(pRegions[r].srcSubresource.layerCount == layer_count);
}
assert(pRegions[r].srcSubresource.aspectMask ==
pRegions[r].dstSubresource.aspectMask);
uint32_t a;
for_each_bit(a, pRegions[r].dstSubresource.aspectMask) {
VkImageAspectFlagBits aspect = (1 << a);
struct blorp_surf src_surf, dst_surf;
get_blorp_surf_for_anv_image(src_image, aspect, &src_surf);
get_blorp_surf_for_anv_image(dst_image, aspect, &dst_surf);
for (unsigned i = 0; i < layer_count; i++) {
blorp_copy(&batch, &src_surf, pRegions[r].srcSubresource.mipLevel,
src_base_layer + i,
&dst_surf, pRegions[r].dstSubresource.mipLevel,
dst_base_layer + i,
srcOffset.x, srcOffset.y,
dstOffset.x, dstOffset.y,
extent.width, extent.height);
}
}
}
blorp_batch_finish(&batch);
}
static void
copy_buffer_to_image(struct anv_cmd_buffer *cmd_buffer,
struct anv_buffer *anv_buffer,

View file

@ -23,63 +23,6 @@
#include "anv_meta.h"
static VkExtent3D
meta_image_block_size(const struct anv_image *image)
{
if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
const struct isl_format_layout *isl_layout =
isl_format_get_layout(image->color_surface.isl.format);
return (VkExtent3D) { isl_layout->bw, isl_layout->bh, isl_layout->bd };
} else {
return (VkExtent3D) { 1, 1, 1 };
}
}
/* Returns the user-provided VkBufferImageCopy::imageExtent in units of
* elements rather than texels. One element equals one texel or one block
* if Image is uncompressed or compressed, respectively.
*/
static struct VkExtent3D
meta_region_extent_el(const struct anv_image *image,
const struct VkExtent3D *extent)
{
const VkExtent3D block = meta_image_block_size(image);
return anv_sanitize_image_extent(image->type, (VkExtent3D) {
.width = DIV_ROUND_UP(extent->width , block.width),
.height = DIV_ROUND_UP(extent->height, block.height),
.depth = DIV_ROUND_UP(extent->depth , block.depth),
});
}
/* Returns the user-provided VkBufferImageCopy::imageOffset in units of
* elements rather than texels. One element equals one texel or one block
* if Image is uncompressed or compressed, respectively.
*/
static struct VkOffset3D
meta_region_offset_el(const struct anv_image *image,
const struct VkOffset3D *offset)
{
const VkExtent3D block = meta_image_block_size(image);
return anv_sanitize_image_offset(image->type, (VkOffset3D) {
.x = offset->x / block.width,
.y = offset->y / block.height,
.z = offset->z / block.depth,
});
}
static struct anv_meta_blit2d_surf
blit_surf_for_image(const struct anv_image* image,
const struct anv_surface *surf)
{
return (struct anv_meta_blit2d_surf) {
.bo = image->bo,
.tiling = surf->isl.tiling,
.base_offset = image->offset + surf->offset,
.bs = isl_format_get_layout(surf->isl.format)->bpb / 8,
.pitch = isl_surf_get_row_pitch(&surf->isl),
};
}
static void
do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
struct anv_bo *src, uint64_t src_offset,
@ -107,107 +50,6 @@ do_buffer_copy(struct anv_cmd_buffer *cmd_buffer,
anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
}
void anv_CmdCopyImage(
VkCommandBuffer commandBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage destImage,
VkImageLayout destImageLayout,
uint32_t regionCount,
const VkImageCopy* pRegions)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_image, src_image, srcImage);
ANV_FROM_HANDLE(anv_image, dest_image, destImage);
struct anv_meta_saved_state saved_state;
/* From the Vulkan 1.0 spec:
*
* vkCmdCopyImage can be used to copy image data between multisample
* images, but both images must have the same number of samples.
*/
assert(src_image->samples == dest_image->samples);
anv_meta_begin_blit2d(cmd_buffer, &saved_state);
for (unsigned r = 0; r < regionCount; r++) {
assert(pRegions[r].srcSubresource.aspectMask ==
pRegions[r].dstSubresource.aspectMask);
VkImageAspectFlags aspect = pRegions[r].srcSubresource.aspectMask;
/* Create blit surfaces */
const struct anv_surface *src_surf =
anv_image_get_surface_for_aspect_mask(src_image, aspect);
const struct anv_surface *dst_surf =
anv_image_get_surface_for_aspect_mask(dest_image, aspect);
struct anv_meta_blit2d_surf b_src =
blit_surf_for_image(src_image, src_surf);
struct anv_meta_blit2d_surf b_dst =
blit_surf_for_image(dest_image, dst_surf);
/**
* From the Vulkan 1.0.6 spec: 18.4 Copying Data Between Buffers and Images
* imageExtent is the size in texels of the image to copy in width, height
* and depth. 1D images use only x and width. 2D images use x, y, width
* and height. 3D images use x, y, z, width, height and depth.
*
* Also, convert the offsets and extent from units of texels to units of
* blocks - which is the highest resolution accessible in this command.
*/
const VkOffset3D dst_offset_el =
meta_region_offset_el(dest_image, &pRegions[r].dstOffset);
const VkOffset3D src_offset_el =
meta_region_offset_el(src_image, &pRegions[r].srcOffset);
const VkExtent3D img_extent_el =
meta_region_extent_el(src_image, &pRegions[r].extent);
/* Start creating blit rect */
struct anv_meta_blit2d_rect rect = {
.width = img_extent_el.width,
.height = img_extent_el.height,
};
/* Loop through each 3D or array slice */
unsigned num_slices_3d = img_extent_el.depth;
unsigned num_slices_array = pRegions[r].dstSubresource.layerCount;
unsigned slice_3d = 0;
unsigned slice_array = 0;
while (slice_3d < num_slices_3d && slice_array < num_slices_array) {
/* Finish creating blit rect */
isl_surf_get_image_offset_el(&dst_surf->isl,
pRegions[r].dstSubresource.mipLevel,
pRegions[r].dstSubresource.baseArrayLayer
+ slice_array,
dst_offset_el.z + slice_3d,
&rect.dst_x,
&rect.dst_y);
isl_surf_get_image_offset_el(&src_surf->isl,
pRegions[r].srcSubresource.mipLevel,
pRegions[r].srcSubresource.baseArrayLayer
+ slice_array,
src_offset_el.z + slice_3d,
&rect.src_x,
&rect.src_y);
rect.dst_x += dst_offset_el.x;
rect.dst_y += dst_offset_el.y;
rect.src_x += src_offset_el.x;
rect.src_y += src_offset_el.y;
/* Perform Blit */
anv_meta_blit2d(cmd_buffer, &b_src, &b_dst, 1, &rect);
if (dest_image->type == VK_IMAGE_TYPE_3D)
slice_3d++;
else
slice_array++;
}
}
anv_meta_end_blit2d(cmd_buffer, &saved_state);
}
void anv_CmdCopyBuffer(
VkCommandBuffer commandBuffer,
VkBuffer srcBuffer,