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ir3: Add ir3_start_block()
Name based on nir_start_block(). A number of places were already open-coding this, convert them. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9842>
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3 changed files with 10 additions and 6 deletions
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@ -584,6 +584,12 @@ block_id(struct ir3_block *block)
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#endif
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}
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static inline struct ir3_block *
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ir3_start_block(struct ir3 *ir)
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{
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return list_first_entry(&ir->block_list, struct ir3_block, node);
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}
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void ir3_block_add_predecessor(struct ir3_block *block, struct ir3_block *pred);
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void ir3_block_remove_predecessor(struct ir3_block *block, struct ir3_block *pred);
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unsigned ir3_block_get_pred_index(struct ir3_block *block, struct ir3_block *pred);
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@ -127,7 +127,7 @@ legalize_block(struct ir3_legalize_ctx *ctx, struct ir3_block *block)
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* with the end of the program.
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*/
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assert(input_count == 0 || !ctx->early_input_release ||
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block == list_first_entry(&block->shader->block_list, struct ir3_block, node));
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block == ir3_start_block(block->shader));
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/* remove all the instructions from the list, we'll be adding
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* them back in as we go
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@ -793,11 +793,10 @@ ir3_legalize(struct ir3 *ir, struct ir3_shader_variant *so, int *max_bary)
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* a5xx and a6xx do automatically release varying storage at the end.
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*/
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ctx->early_input_release = true;
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struct ir3_block *first_block =
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list_first_entry(&ir->block_list, struct ir3_block, node);
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struct ir3_block *start_block = ir3_start_block(ir);
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foreach_block (block, &ir->block_list) {
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foreach_instr (instr, &block->instr_list) {
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if (is_input(instr) && block != first_block) {
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if (is_input(instr) && block != start_block) {
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ctx->early_input_release = false;
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break;
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}
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@ -122,8 +122,7 @@ static void
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regs_to_ssa(struct ir3 *ir)
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{
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struct ir3_instruction *regfile[2 * MAX_REG] = {};
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struct ir3_block *block =
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list_first_entry(&ir->block_list, struct ir3_block, node);
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struct ir3_block *block = ir3_start_block(ir);
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foreach_instr_safe (instr, &block->instr_list) {
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foreach_src (reg, instr) {
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