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intel/brw: Delete brw_wm_prog_key::line_aa
Not used on modern hardware. Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27872>
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2 changed files with 1 additions and 4 deletions
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@ -324,8 +324,6 @@ struct brw_wm_prog_key {
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/* Whether or not we are running on a multisampled framebuffer */
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enum brw_sometimes multisample_fbo:2;
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enum brw_sometimes line_aa:2;
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/* Whether the preceding shader stage is mesh */
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enum brw_sometimes mesh_input:2;
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@ -333,7 +331,7 @@ struct brw_wm_prog_key {
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bool ignore_sample_mask_out:1;
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bool coarse_pixel:1;
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uint64_t padding:34;
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uint64_t padding:36;
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};
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struct brw_cs_prog_key {
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@ -139,7 +139,6 @@ debug_fs_recompile(const struct brw_compiler *c, void *log,
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found |= check("fragment color clamping", clamp_fragment_color);
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found |= check("per-sample interpolation", persample_interp);
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found |= check("multisampled FBO", multisample_fbo);
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found |= check("line smoothing", line_aa);
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found |= check("force dual color blending", force_dual_color_blend);
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found |= check("coherent fb fetch", coherent_fb_fetch);
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found |= check("ignore sample mask out", ignore_sample_mask_out);
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