intel/brw: Delete brw_wm_prog_key::line_aa

Not used on modern hardware.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27872>
This commit is contained in:
Kenneth Graunke 2024-02-28 05:14:21 -08:00 committed by Marge Bot
parent bfb12def74
commit 0eeeab16a8
2 changed files with 1 additions and 4 deletions

View file

@ -324,8 +324,6 @@ struct brw_wm_prog_key {
/* Whether or not we are running on a multisampled framebuffer */
enum brw_sometimes multisample_fbo:2;
enum brw_sometimes line_aa:2;
/* Whether the preceding shader stage is mesh */
enum brw_sometimes mesh_input:2;
@ -333,7 +331,7 @@ struct brw_wm_prog_key {
bool ignore_sample_mask_out:1;
bool coarse_pixel:1;
uint64_t padding:34;
uint64_t padding:36;
};
struct brw_cs_prog_key {

View file

@ -139,7 +139,6 @@ debug_fs_recompile(const struct brw_compiler *c, void *log,
found |= check("fragment color clamping", clamp_fragment_color);
found |= check("per-sample interpolation", persample_interp);
found |= check("multisampled FBO", multisample_fbo);
found |= check("line smoothing", line_aa);
found |= check("force dual color blending", force_dual_color_blend);
found |= check("coherent fb fetch", coherent_fb_fetch);
found |= check("ignore sample mask out", ignore_sample_mask_out);