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asahi: use #pragma once
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27616>
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4 changed files with 5 additions and 17 deletions
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@ -5,12 +5,11 @@
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*
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*/
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#pragma once
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#include "util/disk_cache.h"
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#include "agx_state.h"
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#ifndef AGX_DISK_CACHE_H
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#define AGX_DISK_CACHE_H
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void agx_disk_cache_store(struct disk_cache *cache,
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const struct agx_uncompiled_shader *uncompiled,
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const union asahi_shader_key *key,
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@ -22,5 +21,3 @@ agx_disk_cache_retrieve(struct agx_screen *screen,
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const union asahi_shader_key *key);
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void agx_disk_cache_init(struct agx_screen *screen);
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#endif
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@ -5,8 +5,7 @@
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* SPDX-License-Identifier: MIT
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*/
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#ifndef AGX_FENCE_H
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#define AGX_FENCE_H
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#pragma once
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#include "pipe/p_state.h"
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@ -38,5 +37,3 @@ void agx_create_fence_fd(struct pipe_context *pctx,
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void agx_fence_server_sync(struct pipe_context *pctx,
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struct pipe_fence_handle *f);
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#endif
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@ -2,8 +2,7 @@
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* Copyright 2010 Red Hat Inc.
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* SPDX-License-Identifier: MIT
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*/
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#ifndef AGX_PUBLIC_H
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#define AGX_PUBLIC_H
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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@ -18,5 +17,3 @@ struct pipe_screen *agx_screen_create(int fd, struct renderonly *ro,
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -4,8 +4,7 @@
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* SPDX-License-Identifier: MIT
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*/
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#ifndef AGX_STATE_H
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#define AGX_STATE_H
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#pragma once
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#include "asahi/compiler/agx_compile.h"
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#include "asahi/layout/layout.h"
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@ -1144,5 +1143,3 @@ typedef void (*meta_shader_builder_t)(struct nir_builder *b, const void *key);
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void agx_init_meta_shaders(struct agx_context *ctx);
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void agx_destroy_meta_shaders(struct agx_context *ctx);
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#endif
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