zink: fix some pipe caps for max instructions

all shaders are supported now

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12760>
This commit is contained in:
Mike Blumenkrantz 2021-09-01 09:47:44 -04:00 committed by Marge Bot
parent ad584ed34e
commit 0edbdc671f

View file

@ -736,10 +736,7 @@ zink_get_shader_param(struct pipe_screen *pscreen,
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
if (shader == PIPE_SHADER_VERTEX ||
shader == PIPE_SHADER_FRAGMENT)
return INT_MAX;
return 0;
return INT_MAX;
case PIPE_SHADER_CAP_MAX_INPUTS: {
uint32_t max = 0;