st/nine: Dirty MANAGED buffers at Lock time

Tests suggest MANAGED buffers are made dirty
at Lock time, not at Unlock time.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
This commit is contained in:
Axel Davy 2016-12-13 01:16:21 +01:00
parent bad7f7cc63
commit 0ec4e5f630

View file

@ -244,6 +244,9 @@ NineBuffer9_Lock( struct NineBuffer9 *This,
nine_csmt_process(This->base.base.device);
} else
u_box_union_2d(&This->managed.dirty_box, &This->managed.dirty_box, &box);
/* Tests trying to draw while the buffer is locked show that
* MANAGED buffers are made dirty at Lock time */
BASEBUF_REGISTER_UPDATE(This);
}
*ppbData = (char *)This->managed.data + OffsetToLock;
DBG("returning pointer %p\n", *ppbData);
@ -412,8 +415,6 @@ NineBuffer9_Unlock( struct NineBuffer9 *This )
nine_context_get_pipe_release(device);
} else if (This->maps[This->nmaps].should_destroy_buf)
nine_upload_release_buffer(device->buffer_upload, This->maps[This->nmaps].buf);
} else {
BASEBUF_REGISTER_UPDATE(This);
}
return D3D_OK;
}