just use regular malloc(), free(), memcpy()

This commit is contained in:
Brian 2007-06-19 08:45:34 -06:00
parent 2137e3053e
commit 0e9838263c

View file

@ -60,7 +60,7 @@ void st_init_atoms( struct st_context *st )
{
GLuint i;
st->atoms = _mesa_malloc(sizeof(atoms));
st->atoms = malloc(sizeof(atoms));
st->nr_atoms = sizeof(atoms)/sizeof(*atoms);
memcpy(st->atoms, atoms, sizeof(atoms));
@ -79,7 +79,7 @@ void st_init_atoms( struct st_context *st )
void st_destroy_atoms( struct st_context *st )
{
if (st->atoms) {
_mesa_free(st->atoms);
free(st->atoms);
st->atoms = NULL;
}
}
@ -130,7 +130,7 @@ void st_validate_state( struct st_context *st )
* state atoms are ordered correctly in the list.
*/
struct st_state_flags examined, prev;
_mesa_memset(&examined, 0, sizeof(examined));
memset(&examined, 0, sizeof(examined));
prev = *state;
for (i = 0; i < st->nr_atoms; i++) {