i965/vs: Fix uninitialized shader pointer used in debug output.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-11-29 16:49:36 -08:00
parent 409730843f
commit 0e5f94a552

View file

@ -141,6 +141,8 @@ vec4_generator::vec4_generator(struct brw_context *brw,
intel = &brw->intel;
vp = &c->vp->program;
shader = prog ? prog->_LinkedShaders[MESA_SHADER_VERTEX] : NULL;
p = rzalloc(mem_ctx, struct brw_compile);
brw_init_compile(brw, p, mem_ctx);
}