mesa: print number of samples in renderbuffer_storage error msg

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Brian Paul 2016-07-06 17:10:52 -06:00
parent fb26317604
commit 0e23f370c9

View file

@ -2128,7 +2128,7 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
}
if (sample_count_error != GL_NO_ERROR) {
_mesa_error(ctx, sample_count_error, "%s(samples)", func);
_mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
return;
}
}