From 0da4403f2c4a5b3232bb7d6094823d117e9875ec Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Wed, 29 Sep 2021 10:22:14 +0300 Subject: [PATCH] anv: enable UBO indexing We added support but didn't expose it through the API. Signed-off-by: Lionel Landwerlin Fixes: b704d03efd4767 ("anv: Do UBO loads with global addresses for bindless") Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5426 Acked-by: Caio Marcelo de Oliveira Filho Part-of: (cherry picked from commit 710393b3aa4a99d446db0c41ef23eb44332332b4) --- .pick_status.json | 2 +- src/intel/vulkan/anv_device.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/.pick_status.json b/.pick_status.json index 211b2eb4445..8e670a3cded 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -229,7 +229,7 @@ "description": "anv: enable UBO indexing", "nominated": true, "nomination_type": 1, - "resolution": 0, + "resolution": 1, "main_sha": null, "because_sha": "b704d03efd47678613248fce3d63954f1fae61f8" }, diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 83ea7bd2560..98a37a64082 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -1325,14 +1325,14 @@ anv_get_physical_device_features_1_2(struct anv_physical_device *pdevice, f->shaderInputAttachmentArrayDynamicIndexing = false; f->shaderUniformTexelBufferArrayDynamicIndexing = descIndexing; f->shaderStorageTexelBufferArrayDynamicIndexing = descIndexing; - f->shaderUniformBufferArrayNonUniformIndexing = false; + f->shaderUniformBufferArrayNonUniformIndexing = descIndexing; f->shaderSampledImageArrayNonUniformIndexing = descIndexing; f->shaderStorageBufferArrayNonUniformIndexing = descIndexing; f->shaderStorageImageArrayNonUniformIndexing = descIndexing; f->shaderInputAttachmentArrayNonUniformIndexing = false; f->shaderUniformTexelBufferArrayNonUniformIndexing = descIndexing; f->shaderStorageTexelBufferArrayNonUniformIndexing = descIndexing; - f->descriptorBindingUniformBufferUpdateAfterBind = false; + f->descriptorBindingUniformBufferUpdateAfterBind = descIndexing; f->descriptorBindingSampledImageUpdateAfterBind = descIndexing; f->descriptorBindingStorageImageUpdateAfterBind = descIndexing; f->descriptorBindingStorageBufferUpdateAfterBind = descIndexing;