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radv: pass radv_ray_tracing_pipeline to radv_rt_pipeline_compile()
The base.base is redundant but this will allow us to move the shaders array out of radv_pipeline. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21878>
This commit is contained in:
parent
88137cd710
commit
0d95660a03
1 changed files with 21 additions and 19 deletions
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@ -206,7 +206,7 @@ vk_shader_module_finish(void *_module)
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}
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static VkResult
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radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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radv_rt_pipeline_compile(struct radv_ray_tracing_pipeline *pipeline,
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struct radv_pipeline_layout *pipeline_layout, struct radv_device *device,
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struct radv_pipeline_cache *cache,
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const struct radv_pipeline_key *pipeline_key,
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@ -217,8 +217,8 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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{
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struct radv_shader_binary *binaries[MESA_VULKAN_SHADER_STAGES] = {NULL};
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unsigned char hash[20];
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bool keep_executable_info = radv_pipeline_capture_shaders(pipeline->device, flags);
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bool keep_statistic_info = radv_pipeline_capture_shader_stats(pipeline->device, flags);
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bool keep_executable_info = radv_pipeline_capture_shaders(pipeline->base.base.device, flags);
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bool keep_statistic_info = radv_pipeline_capture_shader_stats(pipeline->base.base.device, flags);
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struct radv_pipeline_stage rt_stage = {0};
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VkPipelineCreationFeedback pipeline_feedback = {
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.flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT,
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@ -236,11 +236,11 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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radv_get_hash_flags(device, keep_statistic_info));
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}
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pipeline->pipeline_hash = *(uint64_t *)hash;
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pipeline->base.base.pipeline_hash = *(uint64_t *)hash;
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bool found_in_application_cache = true;
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if (!keep_executable_info &&
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radv_create_shaders_from_pipeline_cache(device, cache, hash, pipeline, rt_groups,
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radv_create_shaders_from_pipeline_cache(device, cache, hash, &pipeline->base.base, rt_groups,
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num_rt_groups, &found_in_application_cache)) {
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if (found_in_application_cache)
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pipeline_feedback.flags |=
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@ -255,7 +255,8 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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int64_t stage_start = os_time_get_nano();
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/* Compile SPIR-V shader to NIR. */
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rt_stage.nir = radv_shader_spirv_to_nir(device, &rt_stage, pipeline_key, pipeline->is_internal);
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rt_stage.nir =
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radv_shader_spirv_to_nir(device, &rt_stage, pipeline_key, pipeline->base.base.is_internal);
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radv_optimize_nir(rt_stage.nir, pipeline_key->optimisations_disabled);
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@ -266,8 +267,8 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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/* Run the shader info pass. */
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radv_nir_shader_info_init(&rt_stage.info);
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radv_nir_shader_info_pass(device, rt_stage.nir, pipeline_layout, pipeline_key, pipeline->type,
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false, &rt_stage.info);
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radv_nir_shader_info_pass(device, rt_stage.nir, pipeline_layout, pipeline_key,
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pipeline->base.base.type, false, &rt_stage.info);
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/* Declare shader arguments. */
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rt_stage.args.explicit_scratch_args = !radv_use_llvm_for_stage(device, rt_stage.stage);
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@ -282,20 +283,21 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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stage_start = os_time_get_nano();
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/* Postprocess NIR. */
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radv_postprocess_nir(pipeline, pipeline_layout, pipeline_key, MESA_SHADER_NONE, &rt_stage);
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radv_postprocess_nir(&pipeline->base.base, pipeline_layout, pipeline_key, MESA_SHADER_NONE,
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&rt_stage);
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if (radv_can_dump_shader(device, rt_stage.nir, false))
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nir_print_shader(rt_stage.nir, stderr);
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/* Compile NIR shader to AMD assembly. */
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pipeline->shaders[rt_stage.stage] =
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pipeline->base.base.shaders[rt_stage.stage] =
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radv_shader_nir_to_asm(device, &rt_stage, &rt_stage.nir, 1, pipeline_key,
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keep_executable_info, keep_statistic_info, &binaries[rt_stage.stage]);
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rt_stage.feedback.duration += os_time_get_nano() - stage_start;
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if (keep_executable_info) {
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struct radv_shader *shader = pipeline->shaders[rt_stage.stage];
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struct radv_shader *shader = pipeline->base.base.shaders[rt_stage.stage];
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if (rt_stage.spirv.size) {
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shader->spirv = malloc(rt_stage.spirv.size);
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@ -305,14 +307,14 @@ radv_rt_pipeline_compile(struct radv_pipeline *pipeline,
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}
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if (!keep_executable_info) {
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radv_pipeline_cache_insert_shaders(device, cache, hash, pipeline, binaries, NULL, rt_groups,
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num_rt_groups);
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radv_pipeline_cache_insert_shaders(device, cache, hash, &pipeline->base.base, binaries, NULL,
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rt_groups, num_rt_groups);
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}
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free(binaries[rt_stage.stage]);
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if (radv_can_dump_shader_stats(device, rt_stage.nir)) {
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radv_dump_shader_stats(device, pipeline, pipeline->shaders[rt_stage.stage], rt_stage.stage,
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stderr);
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radv_dump_shader_stats(device, &pipeline->base.base,
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pipeline->base.base.shaders[rt_stage.stage], rt_stage.stage, stderr);
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}
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ralloc_free(rt_stage.nir);
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@ -654,8 +656,8 @@ radv_rt_pipeline_create(VkDevice _device, VkPipelineCache _cache,
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/* First check if we can get things from the cache before we take the expensive step of
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* generating the nir. */
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result = radv_rt_pipeline_compile(&rt_pipeline->base.base, pipeline_layout, device, cache, &key,
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&stage, flags, hash, creation_feedback, rt_pipeline->groups,
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result = radv_rt_pipeline_compile(rt_pipeline, pipeline_layout, device, cache, &key, &stage,
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flags, hash, creation_feedback, rt_pipeline->groups,
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rt_pipeline->group_count);
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if (result != VK_SUCCESS && result != VK_PIPELINE_COMPILE_REQUIRED)
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@ -667,8 +669,8 @@ radv_rt_pipeline_create(VkDevice _device, VkPipelineCache _cache,
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shader = create_rt_shader(device, &local_create_info, rt_pipeline->groups, &key);
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module.nir = shader;
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result = radv_rt_pipeline_compile(&rt_pipeline->base.base, pipeline_layout, device, cache,
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&key, &stage, pCreateInfo->flags, hash, creation_feedback,
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result = radv_rt_pipeline_compile(rt_pipeline, pipeline_layout, device, cache, &key, &stage,
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pCreateInfo->flags, hash, creation_feedback,
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rt_pipeline->groups, rt_pipeline->group_count);
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if (result != VK_SUCCESS)
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goto shader_fail;
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