egl: Use standard integer types.

This commit is contained in:
José Fonseca 2008-06-24 13:55:38 +09:00
parent 2e328dcde2
commit 0d94767430
2 changed files with 10 additions and 10 deletions

View file

@ -118,13 +118,13 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode)
EGLBoolean
_eglFillInConfigs(_EGLConfig * configs,
GLenum fb_format, GLenum fb_type,
const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,
int visType)
{
#if 0
static const u_int8_t bits_table[3][4] = {
static const uint8_t bits_table[3][4] = {
/* R G B A */
{ 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
{ 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
@ -135,7 +135,7 @@ _eglFillInConfigs(_EGLConfig * configs,
* Given the four supported fb_type values, this results in valid array
* indices of 3, 4, 5, and 7.
*/
static const u_int32_t masks_table_rgb[8][4] = {
static const uint32_t masks_table_rgb[8][4] = {
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
@ -146,7 +146,7 @@ _eglFillInConfigs(_EGLConfig * configs,
{0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */
};
static const u_int32_t masks_table_rgba[8][4] = {
static const uint32_t masks_table_rgba[8][4] = {
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
@ -157,7 +157,7 @@ _eglFillInConfigs(_EGLConfig * configs,
{0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */
};
static const u_int32_t masks_table_bgr[8][4] = {
static const uint32_t masks_table_bgr[8][4] = {
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
@ -168,7 +168,7 @@ _eglFillInConfigs(_EGLConfig * configs,
{0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */
};
static const u_int32_t masks_table_bgra[8][4] = {
static const uint32_t masks_table_bgra[8][4] = {
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
{0x00000000, 0x00000000, 0x00000000, 0x00000000},
@ -179,12 +179,12 @@ _eglFillInConfigs(_EGLConfig * configs,
{0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */
};
static const u_int8_t bytes_per_pixel[8] = {
static const uint8_t bytes_per_pixel[8] = {
0, 0, 0, 2, 2, 4, 0, 4
};
const u_int8_t * bits;
const u_int32_t * masks;
const uint8_t * bits;
const uint32_t * masks;
const int index = fb_type & 0x07;
_EGLConfig *config;
unsigned i;

View file

@ -13,7 +13,7 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
extern EGLBoolean
_eglFillInConfigs( _EGLConfig *configs,
EGLenum fb_format, EGLenum fb_type,
const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const EGLenum * db_modes, unsigned num_db_modes,
int visType );