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egl: Use standard integer types.
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parent
2e328dcde2
commit
0d94767430
2 changed files with 10 additions and 10 deletions
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@ -118,13 +118,13 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode)
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EGLBoolean
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_eglFillInConfigs(_EGLConfig * configs,
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GLenum fb_format, GLenum fb_type,
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const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
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const uint8_t * depth_bits, const uint8_t * stencil_bits,
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unsigned num_depth_stencil_bits,
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const GLenum * db_modes, unsigned num_db_modes,
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int visType)
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{
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#if 0
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static const u_int8_t bits_table[3][4] = {
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static const uint8_t bits_table[3][4] = {
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/* R G B A */
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{ 5, 6, 5, 0 }, /* Any GL_UNSIGNED_SHORT_5_6_5 */
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{ 8, 8, 8, 0 }, /* Any RGB with any GL_UNSIGNED_INT_8_8_8_8 */
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@ -135,7 +135,7 @@ _eglFillInConfigs(_EGLConfig * configs,
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* Given the four supported fb_type values, this results in valid array
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* indices of 3, 4, 5, and 7.
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*/
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static const u_int32_t masks_table_rgb[8][4] = {
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static const uint32_t masks_table_rgb[8][4] = {
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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@ -146,7 +146,7 @@ _eglFillInConfigs(_EGLConfig * configs,
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{0x000000FF, 0x0000FF00, 0x00FF0000, 0x00000000} /* 8_8_8_8_REV */
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};
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static const u_int32_t masks_table_rgba[8][4] = {
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static const uint32_t masks_table_rgba[8][4] = {
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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@ -157,7 +157,7 @@ _eglFillInConfigs(_EGLConfig * configs,
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{0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000}, /* 8_8_8_8_REV */
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};
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static const u_int32_t masks_table_bgr[8][4] = {
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static const uint32_t masks_table_bgr[8][4] = {
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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@ -168,7 +168,7 @@ _eglFillInConfigs(_EGLConfig * configs,
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{0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000}, /* 8_8_8_8_REV */
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};
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static const u_int32_t masks_table_bgra[8][4] = {
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static const uint32_t masks_table_bgra[8][4] = {
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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{0x00000000, 0x00000000, 0x00000000, 0x00000000},
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@ -179,12 +179,12 @@ _eglFillInConfigs(_EGLConfig * configs,
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{0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000}, /* 8_8_8_8_REV */
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};
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static const u_int8_t bytes_per_pixel[8] = {
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static const uint8_t bytes_per_pixel[8] = {
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0, 0, 0, 2, 2, 4, 0, 4
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};
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const u_int8_t * bits;
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const u_int32_t * masks;
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const uint8_t * bits;
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const uint32_t * masks;
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const int index = fb_type & 0x07;
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_EGLConfig *config;
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unsigned i;
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@ -13,7 +13,7 @@ _eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode);
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extern EGLBoolean
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_eglFillInConfigs( _EGLConfig *configs,
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EGLenum fb_format, EGLenum fb_type,
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const u_int8_t * depth_bits, const u_int8_t * stencil_bits,
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const uint8_t * depth_bits, const uint8_t * stencil_bits,
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unsigned num_depth_stencil_bits,
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const EGLenum * db_modes, unsigned num_db_modes,
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int visType );
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