swrast: remove unused parameter

This commit is contained in:
Brian Paul 2009-03-09 21:24:48 -06:00
parent aef2e1c1dc
commit 0d8d904823

View file

@ -572,7 +572,6 @@ swizzle_texels(GLuint swizzle, GLuint count, float4_array texels)
* Input: textureUnit - pointer to texture unit to apply
* format - base internal texture format
* n - number of fragments
* primary_rgba - primary colors (may alias rgba for single texture)
* texels - array of texel colors
* InOut: rgba - incoming fragment colors modified by texel colors
* according to the texture environment mode.
@ -581,7 +580,6 @@ static void
texture_apply( const GLcontext *ctx,
const struct gl_texture_unit *texUnit,
GLuint n,
float4_array primary_rgba,
float4_array texel,
GLchan rgbaChan[][4] )
{
@ -591,8 +589,6 @@ texture_apply( const GLcontext *ctx,
GLenum format;
GLfloat rgba[MAX_WIDTH][4];
(void) primary_rgba;
ASSERT(texUnit);
ASSERT(texUnit->_Current);
@ -1123,8 +1119,7 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span )
float4_array texels =
get_texel_array(swrast->TexelBuffer, unit, span->end);
texture_apply( ctx, texUnit, span->end,
primary_rgba, texels,
span->array->rgba );
texels, span->array->rgba );
}
}
}