diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c index 5463657cd31..4b19d5f256d 100644 --- a/src/compiler/nir/nir_gather_info.c +++ b/src/compiler/nir/nir_gather_info.c @@ -179,12 +179,6 @@ mark_whole_variable(nir_shader *shader, nir_variable *var, } if (var->data.per_view) { - /* TODO: Per view and Per Vertex are not currently used together. When - * they start to be used (e.g. when adding Primitive Replication for GS - * on Intel), verify that "peeling" the type twice is correct. This - * assert ensures we remember it. - */ - assert(!nir_is_arrayed_io(var, shader->info.stage)); assert(glsl_type_is_array(type)); type = glsl_get_array_element(type); }