nvc0: inform users that 3D images are not fully supported

3D images are a bit more complicated to implement and will probably
requires a bunch of headaches and we don't care for now because they
do not seem to be really used by apps.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Samuel Pitoiset 2016-04-09 20:32:25 +02:00
parent fdbb476829
commit 0d64d39e81
3 changed files with 10 additions and 5 deletions

View file

@ -328,7 +328,7 @@ void nvc0_validate_samplers(struct nvc0_context *);
void nve4_set_tex_handles(struct nvc0_context *);
void nvc0_validate_surfaces(struct nvc0_context *);
void nve4_set_surface_info(struct nouveau_pushbuf *, struct pipe_image_view *,
struct nvc0_screen *);
struct nvc0_context *);
struct pipe_sampler_view *
nvc0_create_texture_view(struct pipe_context *,

View file

@ -782,8 +782,9 @@ nvc0_get_surface_dims(struct pipe_image_view *view, int *width, int *height,
void
nve4_set_surface_info(struct nouveau_pushbuf *push,
struct pipe_image_view *view,
struct nvc0_screen *screen)
struct nvc0_context *nvc0)
{
struct nvc0_screen *screen = nvc0->screen;
struct nv04_resource *res;
uint64_t address;
uint32_t *const info = push->cur;
@ -884,7 +885,11 @@ nve4_set_surface_info(struct nouveau_pushbuf *push,
if (mt->layout_3d) {
address += nvc0_mt_zslice_offset(mt, view->u.tex.level, z);
/* doesn't work if z passes z-tile boundary */
assert(depth == 1);
if (depth > 1) {
pipe_debug_message(&nvc0->base.debug, CONFORMANCE,
"3D images are not really supported!");
debug_printf("3D images are not really supported!\n");
}
} else {
address += mt->layer_stride * z;
}
@ -938,7 +943,7 @@ nve4_update_surface_bindings(struct nvc0_context *nvc0)
if (view->resource) {
struct nv04_resource *res = nv04_resource(view->resource);
nve4_set_surface_info(push, view, screen);
nve4_set_surface_info(push, view, nvc0);
BCTX_REFN(nvc0->bufctx_3d, 3D_SUF, res, RDWR);
} else {
for (j = 0; j < 16; j++)

View file

@ -219,7 +219,7 @@ nve4_compute_validate_surfaces(struct nvc0_context *nvc0)
if (view->resource) {
struct nv04_resource *res = nv04_resource(view->resource);
nve4_set_surface_info(push, view, screen);
nve4_set_surface_info(push, view, nvc0);
BCTX_REFN(nvc0->bufctx_cp, CP_SUF, res, RDWR);
} else {
for (j = 0; j < 16; j++)