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panfrost: Prepare texture helpers to per-gen XML
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12935>
This commit is contained in:
parent
a865a4a789
commit
0d57a76458
6 changed files with 436 additions and 446 deletions
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@ -1315,8 +1315,8 @@ panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
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};
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unsigned size =
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(PAN_ARCH <= 5 ? pan_size(MIDGARD_TEXTURE) : 0) +
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panfrost_estimate_texture_payload_size(device, &iview);
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(PAN_ARCH <= 5 ? pan_size(TEXTURE) : 0) +
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GENX(panfrost_estimate_texture_payload_size)(&iview);
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struct panfrost_ptr payload = pan_pool_alloc_aligned(&ctx->descs.base, size, 64);
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so->state = panfrost_pool_take_ref(&ctx->descs, payload.gpu);
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@ -1328,7 +1328,7 @@ panfrost_create_sampler_view_bo(struct panfrost_sampler_view *so,
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payload.gpu += pan_size(MIDGARD_TEXTURE);
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}
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panfrost_new_texture(device, &iview, tex, &payload);
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GENX(panfrost_new_texture)(device, &iview, tex, &payload);
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}
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static void
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@ -60,6 +60,7 @@ foreach ver : ['4', '5', '6', '7']
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'pan_cs.c',
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'pan_indirect_dispatch.c',
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'pan_indirect_draw.c',
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'pan_texture.c',
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],
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include_directories : [inc_include, inc_src, inc_mapi, inc_mesa, inc_gallium, inc_gallium_aux, inc_panfrost_hw],
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c_args : ['-DPAN_ARCH=' + ver],
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@ -883,12 +883,12 @@ pan_blitter_emit_textures(struct pan_pool *pool,
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for (unsigned i = 0; i < tex_count; i++) {
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void *texture = textures.cpu + (pan_size(TEXTURE) * i);
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size_t payload_size =
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panfrost_estimate_texture_payload_size(pool->dev, views[i]);
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GENX(panfrost_estimate_texture_payload_size)(views[i]);
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struct panfrost_ptr surfaces =
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pan_pool_alloc_aligned(pool, payload_size,
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pan_alignment(SURFACE_WITH_STRIDE));
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panfrost_new_texture(pool->dev, views[i], texture, &surfaces);
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GENX(panfrost_new_texture)(pool->dev, views[i], texture, &surfaces);
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}
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return textures.gpu;
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@ -897,7 +897,7 @@ pan_blitter_emit_textures(struct pan_pool *pool,
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for (unsigned i = 0; i < tex_count; i++) {
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size_t sz = pan_size(TEXTURE) +
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panfrost_estimate_texture_payload_size(pool->dev, views[i]);
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GENX(panfrost_estimate_texture_payload_size)(views[i]);
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struct panfrost_ptr texture =
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pan_pool_alloc_aligned(pool, sz, pan_alignment(TEXTURE));
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struct panfrost_ptr surfaces = {
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@ -905,7 +905,7 @@ pan_blitter_emit_textures(struct pan_pool *pool,
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.gpu = texture.gpu + pan_size(TEXTURE),
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};
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panfrost_new_texture(pool->dev, views[i], texture.cpu, &surfaces);
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GENX(panfrost_new_texture)(pool->dev, views[i], texture.cpu, &surfaces);
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textures[i] = texture.gpu;
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}
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@ -30,6 +30,8 @@
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#include "pan_texture.h"
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#include "panfrost-quirks.h"
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#ifndef PAN_ARCH
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/* Generates a texture descriptor. Ideally, descriptors are immutable after the
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* texture is created, so we can keep these hanging around in GPU memory in a
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* dedicated BO and not have to worry. In practice there are some minor gotchas
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@ -57,165 +59,6 @@ uint64_t pan_best_modifiers[PAN_MODIFIER_COUNT] = {
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DRM_FORMAT_MOD_LINEAR
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};
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/* Check if we need to set a custom stride by computing the "expected"
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* stride and comparing it to what the user actually wants. Only applies
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* to linear textures, since tiled/compressed textures have strict
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* alignment requirements for their strides as it is */
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static bool
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panfrost_needs_explicit_stride(const struct panfrost_device *dev,
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const struct pan_image_view *iview)
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{
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/* Stride is explicit on Bifrost */
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if (pan_is_bifrost(dev))
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return true;
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if (iview->image->layout.modifier != DRM_FORMAT_MOD_LINEAR)
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return false;
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unsigned bytes_per_block = util_format_get_blocksize(iview->format);
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unsigned block_w = util_format_get_blockwidth(iview->format);
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for (unsigned l = iview->first_level; l <= iview->last_level; ++l) {
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unsigned actual = iview->image->layout.slices[l].line_stride;
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unsigned expected =
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DIV_ROUND_UP(u_minify(iview->image->layout.width, l), block_w) *
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bytes_per_block;
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if (actual != expected)
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return true;
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}
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return false;
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}
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/* A Scalable Texture Compression (ASTC) corresponds to just a few texture type
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* in the hardware, but in fact can be parametrized to have various widths and
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* heights for the so-called "stretch factor". It turns out these parameters
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* are stuffed in the bottom bits of the payload pointers. This functions
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* computes these magic stuffing constants based on the ASTC format in use. The
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* constant in a given dimension is 3-bits, and two are stored side-by-side for
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* each active dimension.
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*/
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static unsigned
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panfrost_astc_stretch(unsigned dim)
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{
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assert(dim >= 4 && dim <= 12);
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return MIN2(dim, 11) - 4;
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}
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/* Texture addresses are tagged with information about compressed formats.
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* AFBC uses a bit for whether the colorspace transform is enabled (RGB and
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* RGBA only).
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* For ASTC, this is a "stretch factor" encoding the block size. */
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static unsigned
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panfrost_compression_tag(const struct panfrost_device *dev,
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const struct util_format_description *desc,
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enum mali_texture_dimension dim,
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uint64_t modifier)
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{
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if (drm_is_afbc(modifier)) {
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unsigned flags = (modifier & AFBC_FORMAT_MOD_YTR) ?
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MALI_AFBC_SURFACE_FLAG_YTR : 0;
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if (!pan_is_bifrost(dev))
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return flags;
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/* Prefetch enable */
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flags |= MALI_AFBC_SURFACE_FLAG_PREFETCH;
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/* Wide blocks (> 16x16) */
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if (panfrost_block_dim(modifier, true, 0) > 16)
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flags |= MALI_AFBC_SURFACE_FLAG_WIDE_BLOCK;
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/* Used to make sure AFBC headers don't point outside the AFBC
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* body. HW is using the AFBC surface stride to do this check,
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* which doesn't work for 3D textures because the surface
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* stride does not cover the body. Only supported on v7+.
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*/
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if (dev->arch >= 7 && dim != MALI_TEXTURE_DIMENSION_3D)
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flags |= MALI_AFBC_SURFACE_FLAG_CHECK_PAYLOAD_RANGE;
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return flags;
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} else if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
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return (panfrost_astc_stretch(desc->block.height) << 3) |
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panfrost_astc_stretch(desc->block.width);
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} else {
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return 0;
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}
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}
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/* Cubemaps have 6 faces as "layers" in between each actual layer. We
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* need to fix this up. TODO: logic wrong in the asserted out cases ...
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* can they happen, perhaps from cubemap arrays? */
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static void
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panfrost_adjust_cube_dimensions(
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unsigned *first_face, unsigned *last_face,
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unsigned *first_layer, unsigned *last_layer)
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{
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*first_face = *first_layer % 6;
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*last_face = *last_layer % 6;
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*first_layer /= 6;
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*last_layer /= 6;
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assert((*first_layer == *last_layer) || (*first_face == 0 && *last_face == 5));
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}
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/* Following the texture descriptor is a number of pointers. How many? */
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static unsigned
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panfrost_texture_num_elements(
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unsigned first_level, unsigned last_level,
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unsigned first_layer, unsigned last_layer,
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unsigned nr_samples,
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bool is_cube, bool manual_stride)
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{
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unsigned first_face = 0, last_face = 0;
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if (is_cube) {
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panfrost_adjust_cube_dimensions(&first_face, &last_face,
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&first_layer, &last_layer);
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}
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unsigned levels = 1 + last_level - first_level;
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unsigned layers = 1 + last_layer - first_layer;
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unsigned faces = 1 + last_face - first_face;
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unsigned num_elements = levels * layers * faces * MAX2(nr_samples, 1);
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if (manual_stride)
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num_elements *= 2;
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return num_elements;
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}
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/* Conservative estimate of the size of the texture payload a priori.
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* Average case, size equal to the actual size. Worst case, off by 2x (if
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* a manual stride is not needed on a linear texture). Returned value
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* must be greater than or equal to the actual size, so it's safe to use
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* as an allocation amount */
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unsigned
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panfrost_estimate_texture_payload_size(const struct panfrost_device *dev,
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const struct pan_image_view *iview)
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{
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/* Assume worst case */
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unsigned manual_stride = pan_is_bifrost(dev) ||
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(iview->image->layout.modifier == DRM_FORMAT_MOD_LINEAR);
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unsigned elements =
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panfrost_texture_num_elements(iview->first_level, iview->last_level,
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iview->first_layer, iview->last_layer,
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iview->image->layout.nr_samples,
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iview->dim == MALI_TEXTURE_DIMENSION_CUBE,
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manual_stride);
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return sizeof(mali_ptr) * elements;
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}
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/* If not explicitly, line stride is calculated for block-based formats as
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* (ceil(width / block_width) * block_size). As a special case, this is left
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* zero if there is only a single block vertically. So, we have a helper to
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@ -245,278 +88,6 @@ panfrost_block_dim(uint64_t modifier, bool width, unsigned plane)
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}
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}
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static void
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panfrost_get_surface_strides(const struct panfrost_device *dev,
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const struct pan_image_layout *layout,
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unsigned l,
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int32_t *row_stride, int32_t *surf_stride)
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{
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const struct pan_image_slice_layout *slice = &layout->slices[l];
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if (drm_is_afbc(layout->modifier)) {
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/* Pre v7 don't have a row stride field. This field is
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* repurposed as a Y offset which we don't use */
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*row_stride = dev->arch < 7 ? 0 : slice->afbc.row_stride;
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*surf_stride = slice->afbc.surface_stride;
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} else {
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*row_stride = slice->row_stride;
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*surf_stride = slice->surface_stride;
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}
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}
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static mali_ptr
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panfrost_get_surface_pointer(const struct pan_image_layout *layout,
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enum mali_texture_dimension dim,
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mali_ptr base,
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unsigned l, unsigned w, unsigned f, unsigned s)
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{
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unsigned face_mult = dim == MALI_TEXTURE_DIMENSION_CUBE ? 6 : 1;
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unsigned offset;
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if (layout->dim == MALI_TEXTURE_DIMENSION_3D) {
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assert(!f && !s);
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offset = layout->slices[l].offset +
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(w * panfrost_get_layer_stride(layout, l));
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} else {
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offset = panfrost_texture_offset(layout, l, (w * face_mult) + f, s);
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}
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return base + offset;
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}
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struct panfrost_surface_iter {
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unsigned layer, last_layer;
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unsigned level, first_level, last_level;
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unsigned face, first_face, last_face;
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unsigned sample, first_sample, last_sample;
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};
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static void
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panfrost_surface_iter_begin(struct panfrost_surface_iter *iter,
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unsigned first_layer, unsigned last_layer,
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unsigned first_level, unsigned last_level,
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unsigned first_face, unsigned last_face,
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unsigned nr_samples)
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{
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iter->layer = first_layer;
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iter->last_layer = last_layer;
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iter->level = iter->first_level = first_level;
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iter->last_level = last_level;
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iter->face = iter->first_face = first_face;
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iter->last_face = last_face;
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iter->sample = iter->first_sample = 0;
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iter->last_sample = nr_samples - 1;
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}
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static bool
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panfrost_surface_iter_end(const struct panfrost_surface_iter *iter)
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{
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return iter->layer > iter->last_layer;
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}
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static void
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panfrost_surface_iter_next(const struct panfrost_device *dev,
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struct panfrost_surface_iter *iter)
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{
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#define INC_TEST(field) \
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do { \
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if (iter->field++ < iter->last_ ## field) \
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return; \
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iter->field = iter->first_ ## field; \
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} while (0)
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/* Ordering is different on v7: inner loop is iterating on levels */
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if (dev->arch >= 7)
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INC_TEST(level);
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INC_TEST(sample);
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INC_TEST(face);
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if (dev->arch < 7)
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INC_TEST(level);
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iter->layer++;
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#undef INC_TEST
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}
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static void
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panfrost_emit_texture_payload(const struct panfrost_device *dev,
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const struct pan_image_view *iview,
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enum pipe_format format,
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bool manual_stride,
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void *payload)
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{
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const struct pan_image_layout *layout = &iview->image->layout;
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const struct util_format_description *desc =
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util_format_description(format);
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mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
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if (iview->buf.size) {
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assert (iview->dim == MALI_TEXTURE_DIMENSION_1D);
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base += iview->buf.offset;
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}
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/* panfrost_compression_tag() wants the dimension of the resource, not the
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* one of the image view (those might differ).
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*/
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base |= panfrost_compression_tag(dev, desc, layout->dim, layout->modifier);
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/* Inject the addresses in, interleaving array indices, mip levels,
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* cube faces, and strides in that order */
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unsigned first_layer = iview->first_layer, last_layer = iview->last_layer;
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unsigned nr_samples = layout->nr_samples;
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unsigned first_face = 0, last_face = 0;
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if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
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panfrost_adjust_cube_dimensions(&first_face, &last_face,
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&first_layer, &last_layer);
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}
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struct panfrost_surface_iter iter;
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for (panfrost_surface_iter_begin(&iter, first_layer, last_layer,
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iview->first_level, iview->last_level,
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first_face, last_face, nr_samples);
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!panfrost_surface_iter_end(&iter);
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panfrost_surface_iter_next(dev, &iter)) {
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mali_ptr pointer =
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panfrost_get_surface_pointer(layout, iview->dim, base,
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iter.level, iter.layer,
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iter.face, iter.sample);
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if (!manual_stride) {
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pan_pack(payload, SURFACE, cfg) {
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cfg.pointer = pointer;
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}
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payload += pan_size(SURFACE);
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} else {
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pan_pack(payload, SURFACE_WITH_STRIDE, cfg) {
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cfg.pointer = pointer;
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panfrost_get_surface_strides(dev, layout, iter.level,
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&cfg.row_stride,
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&cfg.surface_stride);
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}
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payload += pan_size(SURFACE_WITH_STRIDE);
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}
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}
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}
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/* Map modifiers to mali_texture_layout for packing in a texture descriptor */
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static enum mali_texture_layout
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panfrost_modifier_to_layout(uint64_t modifier)
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{
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if (drm_is_afbc(modifier))
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return MALI_TEXTURE_LAYOUT_AFBC;
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else if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
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return MALI_TEXTURE_LAYOUT_TILED;
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else if (modifier == DRM_FORMAT_MOD_LINEAR)
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return MALI_TEXTURE_LAYOUT_LINEAR;
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else
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unreachable("Invalid modifer");
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}
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void
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panfrost_new_texture(const struct panfrost_device *dev,
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const struct pan_image_view *iview,
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void *out, const struct panfrost_ptr *payload)
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{
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const struct pan_image_layout *layout = &iview->image->layout;
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enum pipe_format format = iview->format;
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unsigned swizzle;
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if (dev->arch == 7 && util_format_is_depth_or_stencil(format)) {
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/* v7 doesn't have an _RRRR component order, combine the
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* user swizzle with a .XXXX swizzle to emulate that.
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*/
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static const unsigned char replicate_x[4] = {
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PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
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PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
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};
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unsigned char patched_swizzle[4];
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util_format_compose_swizzles(replicate_x,
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iview->swizzle,
|
||||
patched_swizzle);
|
||||
swizzle = panfrost_translate_swizzle_4(patched_swizzle);
|
||||
} else {
|
||||
swizzle = panfrost_translate_swizzle_4(iview->swizzle);
|
||||
}
|
||||
|
||||
bool manual_stride =
|
||||
panfrost_needs_explicit_stride(dev, iview);
|
||||
|
||||
panfrost_emit_texture_payload(dev, iview, format,
|
||||
manual_stride,
|
||||
payload->cpu);
|
||||
|
||||
unsigned array_size = iview->last_layer - iview->first_layer + 1;
|
||||
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
|
||||
assert(iview->first_layer % 6 == 0);
|
||||
assert(iview->last_layer % 6 == 5);
|
||||
array_size /= 6;
|
||||
}
|
||||
|
||||
unsigned width;
|
||||
|
||||
if (iview->buf.size) {
|
||||
assert(iview->dim == MALI_TEXTURE_DIMENSION_1D);
|
||||
assert(!iview->first_level && !iview->last_level);
|
||||
assert(!iview->first_layer && !iview->last_layer);
|
||||
assert(layout->nr_samples == 1);
|
||||
assert(layout->height == 1 && layout->depth == 1);
|
||||
assert(iview->buf.offset + iview->buf.size <= layout->width);
|
||||
width = iview->buf.size;
|
||||
} else {
|
||||
width = u_minify(layout->width, iview->first_level);
|
||||
}
|
||||
|
||||
if (pan_is_bifrost(dev)) {
|
||||
pan_pack(out, BIFROST_TEXTURE, cfg) {
|
||||
cfg.dimension = iview->dim;
|
||||
cfg.format = dev->formats[format].hw;
|
||||
cfg.width = width;
|
||||
cfg.height = u_minify(layout->height, iview->first_level);
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
|
||||
cfg.depth = u_minify(layout->depth, iview->first_level);
|
||||
else
|
||||
cfg.sample_count = layout->nr_samples;
|
||||
cfg.swizzle = swizzle;
|
||||
cfg.texel_ordering =
|
||||
panfrost_modifier_to_layout(layout->modifier);
|
||||
cfg.levels = iview->last_level - iview->first_level + 1;
|
||||
cfg.array_size = array_size;
|
||||
cfg.surfaces = payload->gpu;
|
||||
|
||||
/* We specify API-level LOD clamps in the sampler descriptor
|
||||
* and use these clamps simply for bounds checking */
|
||||
cfg.minimum_lod = FIXED_16(0, false);
|
||||
cfg.maximum_lod = FIXED_16(cfg.levels - 1, false);
|
||||
}
|
||||
} else {
|
||||
pan_pack(out, MIDGARD_TEXTURE, cfg) {
|
||||
cfg.width = width;
|
||||
cfg.height = u_minify(layout->height, iview->first_level);
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
|
||||
cfg.depth = u_minify(layout->depth, iview->first_level);
|
||||
else
|
||||
cfg.sample_count = layout->nr_samples;
|
||||
cfg.array_size = array_size;
|
||||
cfg.format = panfrost_pipe_format_v6[format].hw;
|
||||
cfg.dimension = iview->dim;
|
||||
cfg.texel_ordering =
|
||||
panfrost_modifier_to_layout(layout->modifier);
|
||||
cfg.manual_stride = manual_stride;
|
||||
cfg.levels = iview->last_level - iview->first_level + 1;
|
||||
cfg.swizzle = swizzle;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
/* Computes sizes for checksumming, which is 8 bytes per 16x16 tile.
|
||||
* Checksumming is believed to be a CRC variant (CRC64 based on the size?).
|
||||
* This feature is also known as "transaction elimination". */
|
||||
|
|
@ -774,3 +345,418 @@ pan_iview_get_surface(const struct pan_image_view *iview,
|
|||
array_idx, surface_idx);
|
||||
}
|
||||
}
|
||||
|
||||
#else /* ifndef PAN_ARCH */
|
||||
|
||||
/* A Scalable Texture Compression (ASTC) corresponds to just a few texture type
|
||||
* in the hardware, but in fact can be parametrized to have various widths and
|
||||
* heights for the so-called "stretch factor". It turns out these parameters
|
||||
* are stuffed in the bottom bits of the payload pointers. This functions
|
||||
* computes these magic stuffing constants based on the ASTC format in use. The
|
||||
* constant in a given dimension is 3-bits, and two are stored side-by-side for
|
||||
* each active dimension.
|
||||
*/
|
||||
|
||||
static unsigned
|
||||
panfrost_astc_stretch(unsigned dim)
|
||||
{
|
||||
assert(dim >= 4 && dim <= 12);
|
||||
return MIN2(dim, 11) - 4;
|
||||
}
|
||||
|
||||
/* Texture addresses are tagged with information about compressed formats.
|
||||
* AFBC uses a bit for whether the colorspace transform is enabled (RGB and
|
||||
* RGBA only).
|
||||
* For ASTC, this is a "stretch factor" encoding the block size. */
|
||||
|
||||
static unsigned
|
||||
panfrost_compression_tag(const struct util_format_description *desc,
|
||||
enum mali_texture_dimension dim,
|
||||
uint64_t modifier)
|
||||
{
|
||||
if (drm_is_afbc(modifier)) {
|
||||
unsigned flags = (modifier & AFBC_FORMAT_MOD_YTR) ?
|
||||
MALI_AFBC_SURFACE_FLAG_YTR : 0;
|
||||
|
||||
#if PAN_ARCH >= 6
|
||||
/* Prefetch enable */
|
||||
flags |= MALI_AFBC_SURFACE_FLAG_PREFETCH;
|
||||
|
||||
/* Wide blocks (> 16x16) */
|
||||
if (panfrost_block_dim(modifier, true, 0) > 16)
|
||||
flags |= MALI_AFBC_SURFACE_FLAG_WIDE_BLOCK;
|
||||
|
||||
/* Used to make sure AFBC headers don't point outside the AFBC
|
||||
* body. HW is using the AFBC surface stride to do this check,
|
||||
* which doesn't work for 3D textures because the surface
|
||||
* stride does not cover the body. Only supported on v7+.
|
||||
*/
|
||||
#endif
|
||||
|
||||
#if PAN_ARCH >= 7
|
||||
if (dim != MALI_TEXTURE_DIMENSION_3D)
|
||||
flags |= MALI_AFBC_SURFACE_FLAG_CHECK_PAYLOAD_RANGE;
|
||||
#endif
|
||||
|
||||
return flags;
|
||||
} else if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
|
||||
return (panfrost_astc_stretch(desc->block.height) << 3) |
|
||||
panfrost_astc_stretch(desc->block.width);
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Cubemaps have 6 faces as "layers" in between each actual layer. We
|
||||
* need to fix this up. TODO: logic wrong in the asserted out cases ...
|
||||
* can they happen, perhaps from cubemap arrays? */
|
||||
|
||||
static void
|
||||
panfrost_adjust_cube_dimensions(
|
||||
unsigned *first_face, unsigned *last_face,
|
||||
unsigned *first_layer, unsigned *last_layer)
|
||||
{
|
||||
*first_face = *first_layer % 6;
|
||||
*last_face = *last_layer % 6;
|
||||
*first_layer /= 6;
|
||||
*last_layer /= 6;
|
||||
|
||||
assert((*first_layer == *last_layer) || (*first_face == 0 && *last_face == 5));
|
||||
}
|
||||
|
||||
/* Following the texture descriptor is a number of pointers. How many? */
|
||||
|
||||
static unsigned
|
||||
panfrost_texture_num_elements(
|
||||
unsigned first_level, unsigned last_level,
|
||||
unsigned first_layer, unsigned last_layer,
|
||||
unsigned nr_samples,
|
||||
bool is_cube, bool manual_stride)
|
||||
{
|
||||
unsigned first_face = 0, last_face = 0;
|
||||
|
||||
if (is_cube) {
|
||||
panfrost_adjust_cube_dimensions(&first_face, &last_face,
|
||||
&first_layer, &last_layer);
|
||||
}
|
||||
|
||||
unsigned levels = 1 + last_level - first_level;
|
||||
unsigned layers = 1 + last_layer - first_layer;
|
||||
unsigned faces = 1 + last_face - first_face;
|
||||
unsigned num_elements = levels * layers * faces * MAX2(nr_samples, 1);
|
||||
|
||||
if (manual_stride)
|
||||
num_elements *= 2;
|
||||
|
||||
return num_elements;
|
||||
}
|
||||
|
||||
/* Conservative estimate of the size of the texture payload a priori.
|
||||
* Average case, size equal to the actual size. Worst case, off by 2x (if
|
||||
* a manual stride is not needed on a linear texture). Returned value
|
||||
* must be greater than or equal to the actual size, so it's safe to use
|
||||
* as an allocation amount */
|
||||
|
||||
unsigned
|
||||
GENX(panfrost_estimate_texture_payload_size)(const struct pan_image_view *iview)
|
||||
{
|
||||
/* Assume worst case */
|
||||
unsigned manual_stride = PAN_ARCH >= 6 ||
|
||||
(iview->image->layout.modifier == DRM_FORMAT_MOD_LINEAR);
|
||||
|
||||
unsigned elements =
|
||||
panfrost_texture_num_elements(iview->first_level, iview->last_level,
|
||||
iview->first_layer, iview->last_layer,
|
||||
iview->image->layout.nr_samples,
|
||||
iview->dim == MALI_TEXTURE_DIMENSION_CUBE,
|
||||
manual_stride);
|
||||
|
||||
return sizeof(mali_ptr) * elements;
|
||||
}
|
||||
|
||||
struct panfrost_surface_iter {
|
||||
unsigned layer, last_layer;
|
||||
unsigned level, first_level, last_level;
|
||||
unsigned face, first_face, last_face;
|
||||
unsigned sample, first_sample, last_sample;
|
||||
};
|
||||
|
||||
static void
|
||||
panfrost_surface_iter_begin(struct panfrost_surface_iter *iter,
|
||||
unsigned first_layer, unsigned last_layer,
|
||||
unsigned first_level, unsigned last_level,
|
||||
unsigned first_face, unsigned last_face,
|
||||
unsigned nr_samples)
|
||||
{
|
||||
iter->layer = first_layer;
|
||||
iter->last_layer = last_layer;
|
||||
iter->level = iter->first_level = first_level;
|
||||
iter->last_level = last_level;
|
||||
iter->face = iter->first_face = first_face;
|
||||
iter->last_face = last_face;
|
||||
iter->sample = iter->first_sample = 0;
|
||||
iter->last_sample = nr_samples - 1;
|
||||
}
|
||||
|
||||
static bool
|
||||
panfrost_surface_iter_end(const struct panfrost_surface_iter *iter)
|
||||
{
|
||||
return iter->layer > iter->last_layer;
|
||||
}
|
||||
|
||||
static void
|
||||
panfrost_surface_iter_next(struct panfrost_surface_iter *iter)
|
||||
{
|
||||
#define INC_TEST(field) \
|
||||
do { \
|
||||
if (iter->field++ < iter->last_ ## field) \
|
||||
return; \
|
||||
iter->field = iter->first_ ## field; \
|
||||
} while (0)
|
||||
|
||||
/* Ordering is different on v7: inner loop is iterating on levels */
|
||||
if (PAN_ARCH >= 7)
|
||||
INC_TEST(level);
|
||||
|
||||
INC_TEST(sample);
|
||||
INC_TEST(face);
|
||||
|
||||
if (PAN_ARCH < 7)
|
||||
INC_TEST(level);
|
||||
|
||||
iter->layer++;
|
||||
|
||||
#undef INC_TEST
|
||||
}
|
||||
|
||||
static void
|
||||
panfrost_get_surface_strides(const struct pan_image_layout *layout,
|
||||
unsigned l,
|
||||
int32_t *row_stride, int32_t *surf_stride)
|
||||
{
|
||||
const struct pan_image_slice_layout *slice = &layout->slices[l];
|
||||
|
||||
if (drm_is_afbc(layout->modifier)) {
|
||||
/* Pre v7 don't have a row stride field. This field is
|
||||
* repurposed as a Y offset which we don't use */
|
||||
*row_stride = PAN_ARCH < 7 ? 0 : slice->afbc.row_stride;
|
||||
*surf_stride = slice->afbc.surface_stride;
|
||||
} else {
|
||||
*row_stride = slice->row_stride;
|
||||
*surf_stride = slice->surface_stride;
|
||||
}
|
||||
}
|
||||
|
||||
static mali_ptr
|
||||
panfrost_get_surface_pointer(const struct pan_image_layout *layout,
|
||||
enum mali_texture_dimension dim,
|
||||
mali_ptr base,
|
||||
unsigned l, unsigned w, unsigned f, unsigned s)
|
||||
{
|
||||
unsigned face_mult = dim == MALI_TEXTURE_DIMENSION_CUBE ? 6 : 1;
|
||||
unsigned offset;
|
||||
|
||||
if (layout->dim == MALI_TEXTURE_DIMENSION_3D) {
|
||||
assert(!f && !s);
|
||||
offset = layout->slices[l].offset +
|
||||
(w * panfrost_get_layer_stride(layout, l));
|
||||
} else {
|
||||
offset = panfrost_texture_offset(layout, l, (w * face_mult) + f, s);
|
||||
}
|
||||
|
||||
return base + offset;
|
||||
}
|
||||
|
||||
static void
|
||||
panfrost_emit_texture_payload(const struct pan_image_view *iview,
|
||||
enum pipe_format format,
|
||||
bool manual_stride,
|
||||
void *payload)
|
||||
{
|
||||
const struct pan_image_layout *layout = &iview->image->layout;
|
||||
const struct util_format_description *desc =
|
||||
util_format_description(format);
|
||||
|
||||
mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
|
||||
|
||||
if (iview->buf.size) {
|
||||
assert (iview->dim == MALI_TEXTURE_DIMENSION_1D);
|
||||
base += iview->buf.offset;
|
||||
}
|
||||
|
||||
/* panfrost_compression_tag() wants the dimension of the resource, not the
|
||||
* one of the image view (those might differ).
|
||||
*/
|
||||
base |= panfrost_compression_tag(desc, layout->dim, layout->modifier);
|
||||
|
||||
/* Inject the addresses in, interleaving array indices, mip levels,
|
||||
* cube faces, and strides in that order */
|
||||
|
||||
unsigned first_layer = iview->first_layer, last_layer = iview->last_layer;
|
||||
unsigned nr_samples = layout->nr_samples;
|
||||
unsigned first_face = 0, last_face = 0;
|
||||
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
|
||||
panfrost_adjust_cube_dimensions(&first_face, &last_face,
|
||||
&first_layer, &last_layer);
|
||||
}
|
||||
|
||||
struct panfrost_surface_iter iter;
|
||||
|
||||
for (panfrost_surface_iter_begin(&iter, first_layer, last_layer,
|
||||
iview->first_level, iview->last_level,
|
||||
first_face, last_face, nr_samples);
|
||||
!panfrost_surface_iter_end(&iter);
|
||||
panfrost_surface_iter_next(&iter)) {
|
||||
mali_ptr pointer =
|
||||
panfrost_get_surface_pointer(layout, iview->dim, base,
|
||||
iter.level, iter.layer,
|
||||
iter.face, iter.sample);
|
||||
|
||||
if (!manual_stride) {
|
||||
pan_pack(payload, SURFACE, cfg) {
|
||||
cfg.pointer = pointer;
|
||||
}
|
||||
payload += pan_size(SURFACE);
|
||||
} else {
|
||||
pan_pack(payload, SURFACE_WITH_STRIDE, cfg) {
|
||||
cfg.pointer = pointer;
|
||||
panfrost_get_surface_strides(layout, iter.level,
|
||||
&cfg.row_stride,
|
||||
&cfg.surface_stride);
|
||||
}
|
||||
payload += pan_size(SURFACE_WITH_STRIDE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if we need to set a custom stride by computing the "expected"
|
||||
* stride and comparing it to what the user actually wants. Only applies
|
||||
* to linear textures, since tiled/compressed textures have strict
|
||||
* alignment requirements for their strides as it is */
|
||||
|
||||
static bool
|
||||
panfrost_needs_explicit_stride(const struct pan_image_view *iview)
|
||||
{
|
||||
/* Stride is explicit on Bifrost */
|
||||
if (PAN_ARCH >= 6)
|
||||
return true;
|
||||
|
||||
if (iview->image->layout.modifier != DRM_FORMAT_MOD_LINEAR)
|
||||
return false;
|
||||
|
||||
unsigned bytes_per_block = util_format_get_blocksize(iview->format);
|
||||
unsigned block_w = util_format_get_blockwidth(iview->format);
|
||||
|
||||
for (unsigned l = iview->first_level; l <= iview->last_level; ++l) {
|
||||
unsigned actual = iview->image->layout.slices[l].line_stride;
|
||||
unsigned expected =
|
||||
DIV_ROUND_UP(u_minify(iview->image->layout.width, l), block_w) *
|
||||
bytes_per_block;
|
||||
|
||||
if (actual != expected)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Map modifiers to mali_texture_layout for packing in a texture descriptor */
|
||||
|
||||
static enum mali_texture_layout
|
||||
panfrost_modifier_to_layout(uint64_t modifier)
|
||||
{
|
||||
if (drm_is_afbc(modifier))
|
||||
return MALI_TEXTURE_LAYOUT_AFBC;
|
||||
else if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
|
||||
return MALI_TEXTURE_LAYOUT_TILED;
|
||||
else if (modifier == DRM_FORMAT_MOD_LINEAR)
|
||||
return MALI_TEXTURE_LAYOUT_LINEAR;
|
||||
else
|
||||
unreachable("Invalid modifer");
|
||||
}
|
||||
|
||||
void
|
||||
GENX(panfrost_new_texture)(const struct panfrost_device *dev,
|
||||
const struct pan_image_view *iview,
|
||||
void *out, const struct panfrost_ptr *payload)
|
||||
{
|
||||
const struct pan_image_layout *layout = &iview->image->layout;
|
||||
enum pipe_format format = iview->format;
|
||||
unsigned swizzle;
|
||||
|
||||
if (PAN_ARCH == 7 && util_format_is_depth_or_stencil(format)) {
|
||||
/* v7 doesn't have an _RRRR component order, combine the
|
||||
* user swizzle with a .XXXX swizzle to emulate that.
|
||||
*/
|
||||
static const unsigned char replicate_x[4] = {
|
||||
PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
|
||||
PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
|
||||
};
|
||||
unsigned char patched_swizzle[4];
|
||||
|
||||
util_format_compose_swizzles(replicate_x,
|
||||
iview->swizzle,
|
||||
patched_swizzle);
|
||||
swizzle = panfrost_translate_swizzle_4(patched_swizzle);
|
||||
} else {
|
||||
swizzle = panfrost_translate_swizzle_4(iview->swizzle);
|
||||
}
|
||||
|
||||
bool manual_stride =
|
||||
panfrost_needs_explicit_stride(iview);
|
||||
|
||||
panfrost_emit_texture_payload(iview, format,
|
||||
manual_stride,
|
||||
payload->cpu);
|
||||
|
||||
unsigned array_size = iview->last_layer - iview->first_layer + 1;
|
||||
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
|
||||
assert(iview->first_layer % 6 == 0);
|
||||
assert(iview->last_layer % 6 == 5);
|
||||
array_size /= 6;
|
||||
}
|
||||
|
||||
unsigned width;
|
||||
|
||||
if (iview->buf.size) {
|
||||
assert(iview->dim == MALI_TEXTURE_DIMENSION_1D);
|
||||
assert(!iview->first_level && !iview->last_level);
|
||||
assert(!iview->first_layer && !iview->last_layer);
|
||||
assert(layout->nr_samples == 1);
|
||||
assert(layout->height == 1 && layout->depth == 1);
|
||||
assert(iview->buf.offset + iview->buf.size <= layout->width);
|
||||
width = iview->buf.size;
|
||||
} else {
|
||||
width = u_minify(layout->width, iview->first_level);
|
||||
}
|
||||
|
||||
pan_pack(out, TEXTURE, cfg) {
|
||||
cfg.dimension = iview->dim;
|
||||
cfg.format = dev->formats[format].hw;
|
||||
cfg.width = width;
|
||||
cfg.height = u_minify(layout->height, iview->first_level);
|
||||
if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
|
||||
cfg.depth = u_minify(layout->depth, iview->first_level);
|
||||
else
|
||||
cfg.sample_count = layout->nr_samples;
|
||||
cfg.swizzle = swizzle;
|
||||
cfg.texel_ordering =
|
||||
panfrost_modifier_to_layout(layout->modifier);
|
||||
cfg.levels = iview->last_level - iview->first_level + 1;
|
||||
cfg.array_size = array_size;
|
||||
|
||||
#if PAN_ARCH >= 6
|
||||
cfg.surfaces = payload->gpu;
|
||||
|
||||
/* We specify API-level LOD clamps in the sampler descriptor
|
||||
* and use these clamps simply for bounds checking */
|
||||
cfg.minimum_lod = FIXED_16(0, false);
|
||||
cfg.maximum_lod = FIXED_16(cfg.levels - 1, false);
|
||||
#else
|
||||
cfg.manual_stride = manual_stride;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
#endif /* ifdef PAN_ARCH */
|
||||
|
|
|
|||
|
|
@ -28,6 +28,8 @@
|
|||
#ifndef __PAN_TEXTURE_H
|
||||
#define __PAN_TEXTURE_H
|
||||
|
||||
#include "gen_macros.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "drm-uapi/drm_fourcc.h"
|
||||
#include "util/format/u_format.h"
|
||||
|
|
@ -157,15 +159,16 @@ panfrost_afbc_can_ytr(enum pipe_format format);
|
|||
unsigned
|
||||
panfrost_block_dim(uint64_t modifier, bool width, unsigned plane);
|
||||
|
||||
#ifdef PAN_ARCH
|
||||
unsigned
|
||||
panfrost_estimate_texture_payload_size(const struct panfrost_device *dev,
|
||||
const struct pan_image_view *iview);
|
||||
GENX(panfrost_estimate_texture_payload_size)(const struct pan_image_view *iview);
|
||||
|
||||
void
|
||||
panfrost_new_texture(const struct panfrost_device *dev,
|
||||
const struct pan_image_view *iview,
|
||||
void *out,
|
||||
const struct panfrost_ptr *payload);
|
||||
GENX(panfrost_new_texture)(const struct panfrost_device *dev,
|
||||
const struct pan_image_view *iview,
|
||||
void *out,
|
||||
const struct panfrost_ptr *payload);
|
||||
#endif
|
||||
|
||||
unsigned
|
||||
panfrost_get_layer_stride(const struct pan_image_layout *layout,
|
||||
|
|
|
|||
|
|
@ -127,7 +127,7 @@ panvk_per_arch(CreateImageView)(VkDevice _device,
|
|||
|
||||
struct panfrost_device *pdev = &device->physical_device->pdev;
|
||||
unsigned bo_size =
|
||||
panfrost_estimate_texture_payload_size(pdev, &view->pview) +
|
||||
GENX(panfrost_estimate_texture_payload_size)(&view->pview) +
|
||||
pan_size(TEXTURE);
|
||||
|
||||
unsigned surf_descs_offset = PAN_ARCH <= 5 ? pan_size(TEXTURE) : 0;
|
||||
|
|
@ -142,7 +142,7 @@ panvk_per_arch(CreateImageView)(VkDevice _device,
|
|||
&view->desc : view->bo->ptr.cpu;
|
||||
|
||||
STATIC_ASSERT(sizeof(view->desc) >= pan_size(TEXTURE));
|
||||
panfrost_new_texture(pdev, &view->pview, tex_desc, &surf_descs);
|
||||
GENX(panfrost_new_texture)(pdev, &view->pview, tex_desc, &surf_descs);
|
||||
|
||||
*pView = panvk_image_view_to_handle(view);
|
||||
return VK_SUCCESS;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue