diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c index 43c0596e320..823f227e26f 100644 --- a/src/gallium/drivers/zink/zink_program.c +++ b/src/gallium/drivers/zink/zink_program.c @@ -1193,18 +1193,17 @@ create_gfx_program_separable(struct zink_context *ctx, struct zink_shader **stag } } - if (prog->shaders[MESA_SHADER_VERTEX]->precompile.dsl) { - prog->base.dd.binding_usage |= BITFIELD_BIT(0); - prog->base.dsl[0] = prog->shaders[MESA_SHADER_VERTEX]->precompile.dsl; - prog->base.num_dsl = 1; + for (int i = 0; i < ZINK_GFX_SHADER_COUNT; ++i) { + if (!prog->shaders[i] || !prog->shaders[i]->precompile.dsl) + continue; + int idx = !i ? 0 : 1; + prog->base.dd.binding_usage |= BITFIELD_BIT(idx); + prog->base.dsl[idx] = prog->shaders[i]->precompile.dsl; + /* guarantee a null dsl if previous stages don't have descriptors */ + if (prog->shaders[i]->precompile.dsl) + prog->base.num_dsl = idx + 1; + prog->base.dd.bindless |= prog->shaders[i]->bindless; } - if (prog->shaders[MESA_SHADER_FRAGMENT]->precompile.dsl) { - prog->base.dd.binding_usage |= BITFIELD_BIT(1); - prog->base.dsl[1] = prog->shaders[MESA_SHADER_FRAGMENT]->precompile.dsl; - /* guarantee a null dsl if vs doesn't have descriptors */ - prog->base.num_dsl = 2; - } - prog->base.dd.bindless = prog->shaders[MESA_SHADER_VERTEX]->bindless | prog->shaders[MESA_SHADER_FRAGMENT]->bindless; if (prog->base.dd.bindless) { prog->base.num_dsl = screen->compact_descriptors ? ZINK_DESCRIPTOR_ALL_TYPES - ZINK_DESCRIPTOR_COMPACT : ZINK_DESCRIPTOR_ALL_TYPES; prog->base.dsl[screen->desc_set_id[ZINK_DESCRIPTOR_BINDLESS]] = screen->bindless_layout;