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vega: don't enable blending if not necessary
In some places blending was enabled even though it wasn't necessary. Also remove a (bogus) reenabling of color writes, which wasn't really used.
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parent
dbc0e24ab8
commit
0d3a6a505d
3 changed files with 4 additions and 6 deletions
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@ -139,7 +139,7 @@ static void setup_blend()
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blend.rt[0].colormask |= PIPE_MASK_B;
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if (ctx->state.vg.filter_channel_mask & VG_ALPHA)
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blend.rt[0].colormask |= PIPE_MASK_A;
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blend.rt[0].blend_enable = 1; /* XXX why? */
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blend.rt[0].blend_enable = 0;
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cso_set_blend(ctx->cso_context, &blend);
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}
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@ -354,7 +354,7 @@ static void setup_mask_blend()
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struct pipe_blend_state blend;
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memset(&blend, 0, sizeof(struct pipe_blend_state));
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blend.rt[0].blend_enable = 1; /* XXX why? */
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blend.rt[0].blend_enable = 0;
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blend.rt[0].colormask = PIPE_MASK_RGBA;
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blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
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blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
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@ -286,8 +286,6 @@ static void update_clip_state(struct vg_context *ctx)
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renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f);
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}
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blend->rt[0].colormask = PIPE_MASK_R; /*enable colorwrites*/
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/* XXX really only for red channel? */
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cso_restore_blend(ctx->cso_context);
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cso_restore_fragment_shader(ctx->cso_context);
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@ -311,7 +309,7 @@ void vg_validate_state(struct vg_context *ctx)
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blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
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blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
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blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
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/* could disable blending ? */
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blend->rt[0].blend_enable = 0;
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break;
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case VG_BLEND_SRC_OVER:
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blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
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@ -345,7 +343,7 @@ void vg_validate_state(struct vg_context *ctx)
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blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
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blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
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blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
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/* could disable blending ? */
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blend->rt[0].blend_enable = 0;
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break;
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case VG_BLEND_ADDITIVE:
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blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
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