mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-07 11:28:05 +02:00
d3d12: Support create_dpb_buffer for non-opaque allocations when decoder/encoder supports it
Note that D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE was added in DirectX-Headers v1.614.1 Reviewed-By: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31092>
This commit is contained in:
parent
702bd657cc
commit
0c8fa50dfa
1 changed files with 25 additions and 13 deletions
|
|
@ -471,25 +471,37 @@ d3d12_video_create_dpb_buffer(struct pipe_video_codec *codec,
|
||||||
struct pipe_picture_desc *picture,
|
struct pipe_picture_desc *picture,
|
||||||
const struct pipe_video_buffer *templat)
|
const struct pipe_video_buffer *templat)
|
||||||
{
|
{
|
||||||
// Indicate to the d3d12 resource creation path this needs decode/encode reference only resource flags
|
|
||||||
pipe_video_buffer tmpl = *templat;
|
pipe_video_buffer tmpl = *templat;
|
||||||
if (codec->entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM)
|
|
||||||
tmpl.bind |= PIPE_BIND_VIDEO_DECODE_DPB;
|
|
||||||
else if (codec->entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE)
|
|
||||||
tmpl.bind |= PIPE_BIND_VIDEO_ENCODE_DPB;
|
|
||||||
|
|
||||||
struct d3d12_video_encoder *pD3D12Enc = (struct d3d12_video_encoder *) codec;
|
//
|
||||||
assert(pD3D12Enc);
|
// Check if the IHV requires texture array or opaque reference only allocations
|
||||||
|
//
|
||||||
|
bool bTextureArray = false;
|
||||||
|
if (codec->entrypoint == PIPE_VIDEO_ENTRYPOINT_BITSTREAM) {
|
||||||
|
struct d3d12_video_decoder *pD3D12Dec = (struct d3d12_video_decoder *) codec;
|
||||||
|
|
||||||
if (pD3D12Enc->m_currentEncodeCapabilities.m_SupportFlags &
|
if (pD3D12Dec->m_ConfigDecoderSpecificFlags &
|
||||||
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS)
|
d3d12_video_decode_config_specific_flag_reference_only_textures_required)
|
||||||
{
|
tmpl.bind |= PIPE_BIND_VIDEO_DECODE_DPB;
|
||||||
|
|
||||||
|
bTextureArray = ((pD3D12Dec->m_ConfigDecoderSpecificFlags &
|
||||||
|
d3d12_video_decode_config_specific_flag_array_of_textures) == 0);
|
||||||
|
|
||||||
|
} else if (codec->entrypoint == PIPE_VIDEO_ENTRYPOINT_ENCODE) {
|
||||||
|
struct d3d12_video_encoder *pD3D12Enc = (struct d3d12_video_encoder *) codec;
|
||||||
|
|
||||||
|
if ((pD3D12Enc->m_currentEncodeCapabilities.m_SupportFlags &
|
||||||
|
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_READABLE_RECONSTRUCTED_PICTURE_LAYOUT_AVAILABLE) == 0)
|
||||||
|
tmpl.bind |= PIPE_BIND_VIDEO_ENCODE_DPB;
|
||||||
|
|
||||||
|
bTextureArray = (pD3D12Enc->m_currentEncodeCapabilities.m_SupportFlags &
|
||||||
|
D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bTextureArray)
|
||||||
return d3d12_video_create_dpb_buffer_texarray(codec, picture, &tmpl);
|
return d3d12_video_create_dpb_buffer_texarray(codec, picture, &tmpl);
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
|
||||||
return d3d12_video_create_dpb_buffer_aot(codec, picture, &tmpl);
|
return d3d12_video_create_dpb_buffer_aot(codec, picture, &tmpl);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
struct pipe_video_buffer*
|
struct pipe_video_buffer*
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue