Enable GL_ARB_fragment_shader extension.

This commit is contained in:
Michal Krol 2006-02-15 11:00:15 +00:00
parent 3699751b0b
commit 0c8e578a38

View file

@ -179,7 +179,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#if FEATURE_ARB_fragment_program
ctx->Extensions.ARB_fragment_program = GL_TRUE;
#endif
#if 0 && FEATURE_ARB_fragment_shader
#if FEATURE_ARB_fragment_shader
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
#endif
/*ctx->Extensions.ARB_half_float_pixel = GL_TRUE;*/
@ -365,7 +365,7 @@ void
_mesa_enable_2_0_extensions(GLcontext *ctx)
{
ctx->Extensions.ARB_draw_buffers = GL_TRUE;
#if 0 && FEATURE_ARB_fragment_shader
#if FEATURE_ARB_fragment_shader
ctx->Extensions.ARB_fragment_shader = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;