diff --git a/src/glsl/opt_dead_code.cpp b/src/glsl/opt_dead_code.cpp index e4bf874700c..a6cec7f7072 100644 --- a/src/glsl/opt_dead_code.cpp +++ b/src/glsl/opt_dead_code.cpp @@ -103,7 +103,7 @@ do_dead_code(exec_list *instructions, bool uniform_locations_assigned) */ if (entry->var->data.mode == ir_var_uniform || entry->var->data.mode == ir_var_shader_storage) { - if (uniform_locations_assigned || entry->var->constant_value) + if (uniform_locations_assigned || entry->var->constant_initializer) continue; /* Section 2.11.6 (Uniform Variables) of the OpenGL ES 3.0.3 spec