glsl_to_tgsi: set shader_info::writes_memory

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4152>
This commit is contained in:
Marek Olšák 2020-03-10 23:33:46 -04:00
parent 85a723975b
commit 0c6a667d93

View file

@ -7344,6 +7344,14 @@ st_link_tgsi(struct gl_context *ctx, struct gl_shader_program *prog)
st_set_prog_affected_state_flags(linked_prog);
if (linked_prog) {
/* This is really conservative: */
linked_prog->info.writes_memory =
linked_prog->info.num_ssbos ||
linked_prog->info.num_images ||
ctx->Extensions.ARB_bindless_texture ||
(linked_prog->sh.LinkedTransformFeedback &&
linked_prog->sh.LinkedTransformFeedback->NumVarying);
if (!ctx->Driver.ProgramStringNotify(ctx,
_mesa_shader_stage_to_program(i),
linked_prog)) {