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tu: Remove now-redundant tu_trace_render_pass_start()
It's now called at tu_cmd_render() time, so we don't need any special
handling for merged render passes. I missed this call when rewriting it.
Fixes: 630380349b ("tu: Give renderpass events a separate trace buffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35868>
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@ -5032,13 +5032,6 @@ tu_restore_suspended_pass(struct tu_cmd_buffer *cmd,
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cmd->state.gmem_layout = suspended->state.suspended_pass.gmem_layout;
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cmd->state.tiling = &cmd->state.framebuffer->tiling[cmd->state.gmem_layout];
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cmd->state.lrz = suspended->state.suspended_pass.lrz;
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/* Re-emit tracepoint only when renderpass was started in
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* some previous command buffer and it's being reconstructed
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* in the internal command buffer.
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*/
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if (cmd != suspended)
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tu_trace_start_render_pass(cmd);
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}
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/* Take the saved pre-chain in "secondary" and copy its commands to "cmd",
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