mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-08 13:28:06 +02:00
mesa: Add linear ETC2/EAC to the compressed format list with ES3 compat.
GL_ARB_ES3_compatibility brings ETC2/EAC formats to desktop GL. The meaning of the GL compressed format list is pretty vague - it's supposed to return formats for "general-purpose usage". (GL 4.2 deprecates the list because of this.) Basically everyone interprets this as "linear RGB/RGBA". ETC2/EAC meets that criteria, so while we shouldn't be required to add it to the list, there's also little harm in doing so, at least on platforms with native support. I doubt anyone is using this list for much anyway, so even on platforms without native support, it's probably not a big deal. Makes the following GL45-CTS.gtf43 tests pass: * GL3Tests.eac_compression_r11.gl_compressed_r11_eac * GL3Tests.eac_compression_rg11.gl_compressed_rg11_eac * GL3Tests.eac_compression_signed_r11.gl_compressed_signed_r11_eac * GL3Tests.eac_compression_signed_rg11.gl_compressed_signed_rg11_eac * GL3Tests.etc2_compression_rgb8.gl_compressed_rgb8_etc2 * GL3Tests.etc2_compression_rgb8_pt_alpha1.gl_compressed_rgb8_pt_alpha1_etc2 * GL3Tests.etc2_compression_rgba8.gl_compressed_rgba8_etc2 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
This commit is contained in:
parent
283d4d18e5
commit
0c17b0b6f0
1 changed files with 12 additions and 6 deletions
|
|
@ -358,21 +358,27 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
|
|||
}
|
||||
}
|
||||
|
||||
if (_mesa_is_gles3(ctx)) {
|
||||
if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
|
||||
if (formats) {
|
||||
formats[n++] = GL_COMPRESSED_RGB8_ETC2;
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
|
||||
formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC;
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
|
||||
formats[n++] = GL_COMPRESSED_R11_EAC;
|
||||
formats[n++] = GL_COMPRESSED_RG11_EAC;
|
||||
formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC;
|
||||
formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC;
|
||||
formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
|
||||
} else {
|
||||
n += 7;
|
||||
}
|
||||
else {
|
||||
n += 10;
|
||||
}
|
||||
|
||||
if (_mesa_is_gles3(ctx)) {
|
||||
if (formats) {
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_ETC2;
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
|
||||
formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
|
||||
} else {
|
||||
n += 3;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue