From 0b22d43f864c0fdb18a2d695ab3010c29d35c769 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Fri, 29 Mar 2024 09:27:52 +0200 Subject: [PATCH] isl/tests: use modulo for more variability per pixel Signed-off-by: Lionel Landwerlin Reviewed-by: Nanley Chery Part-of: --- src/intel/isl/tests/isl_tilememcpy_tiled_unittest.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/intel/isl/tests/isl_tilememcpy_tiled_unittest.cpp b/src/intel/isl/tests/isl_tilememcpy_tiled_unittest.cpp index 90267aa6a7d..8e3027fadf3 100644 --- a/src/intel/isl/tests/isl_tilememcpy_tiled_unittest.cpp +++ b/src/intel/isl/tests/isl_tilememcpy_tiled_unittest.cpp @@ -191,10 +191,10 @@ void tileTFixture::bounded_byte_fill(uint32_t x1, uint32_t x2, uint32_t y1, uint for(auto y = y1; y < y2; y++) for (auto x = x1; x < x2; x++) if (conv == LIN_TO_TILE) { - *(itr + LIN_OFF(y, tile_width, x)) = LIN_OFF(y, tile_width, x)/16; + *(itr + LIN_OFF(y, tile_width, x)) = LIN_OFF(y, tile_width, x)%16; } else { *(ops.linear_to_tile_swizzle(buf_src, tile_width, x, y)) = - LIN_OFF(y, tile_width, x)/16; + LIN_OFF(y, tile_width, x)%16; } }