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zink: don't emit illegal interpolation
this is not valid for vertex inputs or fragment outputs
cc: mesa-stable
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18365>
(cherry picked from commit da1a3ed2ea)
This commit is contained in:
parent
c3cccad441
commit
0b081167b2
2 changed files with 3 additions and 5 deletions
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@ -6133,7 +6133,7 @@
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"description": "zink: don't emit illegal interpolation",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -553,6 +553,7 @@ emit_input(struct ntv_context *ctx, struct nir_variable *var)
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spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationCentroid);
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else if (var->data.sample)
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spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationSample);
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emit_interpolation(ctx, var_id, var->data.interpolation);
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} else if (ctx->stage < MESA_SHADER_FRAGMENT) {
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switch (var->data.location) {
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HANDLE_EMIT_BUILTIN(POS, Position);
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@ -582,8 +583,6 @@ emit_input(struct ntv_context *ctx, struct nir_variable *var)
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if (var->data.patch)
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spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationPatch);
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emit_interpolation(ctx, var_id, var->data.interpolation);
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_mesa_hash_table_insert(ctx->vars, var, (void *)(intptr_t)var_id);
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assert(ctx->num_entry_ifaces < ARRAY_SIZE(ctx->entry_ifaces));
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@ -631,6 +630,7 @@ emit_output(struct ntv_context *ctx, struct nir_variable *var)
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ctx->so_output_gl_types[idx] = var->type;
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ctx->so_output_types[idx] = var_type;
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}
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emit_interpolation(ctx, var_id, var->data.interpolation);
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} else {
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if (var->data.location >= FRAG_RESULT_DATA0) {
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spirv_builder_emit_location(&ctx->builder, var_id,
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@ -667,8 +667,6 @@ emit_output(struct ntv_context *ctx, struct nir_variable *var)
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spirv_builder_emit_component(&ctx->builder, var_id,
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var->data.location_frac);
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emit_interpolation(ctx, var_id, var->data.interpolation);
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if (var->data.patch)
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spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationPatch);
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