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d3d12: Only try to compute scaled point size for stream 0
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38100>
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1 changed files with 4 additions and 4 deletions
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@ -166,11 +166,11 @@ lower_emit_vertex(nir_intrinsic_instr *instr, nir_builder *b, struct lower_state
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{
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unsigned stream_id = nir_intrinsic_stream_id(instr);
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nir_def *point_width, *point_height;
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get_scaled_point_size(b, state, &point_width, &point_height);
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nir_instr_remove(&instr->instr);
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b->cursor = nir_instr_remove(&instr->instr);
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if (stream_id == 0) {
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nir_def *point_width, *point_height;
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get_scaled_point_size(b, state, &point_width, &point_height);
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for (unsigned i = 0; i < 4; i++) {
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/* All outputs need to be emitted for each vertex */
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util_dynarray_foreach(&state->output_writes, struct output_writes, data) {
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