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vtn_bindgen2: keep ffma_weak
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41165>
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@ -30,6 +30,9 @@ struct nir_shader_compiler_options generic_opts = {
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.fuse_ffma16 = true,
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.fuse_ffma32 = true,
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.fuse_ffma64 = true,
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.float_mul_add16 = nir_float_muladd_support_keep_weak_ffma,
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.float_mul_add32 = nir_float_muladd_support_keep_weak_ffma,
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.float_mul_add64 = nir_float_muladd_support_keep_weak_ffma,
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.max_unroll_iterations = 32,
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.max_unroll_iterations_fp64 = 32,
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