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intel/isl: Use genx_bits.h instead of a hand-rolled table
This gets rid of one piece of ugliness with the way ISL handles surface emitting surface states. I've never liked that hand-rolled table but it was the best we had at the time. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
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1 changed files with 13 additions and 18 deletions
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@ -48,20 +48,6 @@ __isl_finishme(const char *file, int line, const char *fmt, ...)
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fprintf(stderr, "%s:%d: FINISHME: %s\n", file, line, buf);
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}
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static const struct {
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uint8_t size;
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uint8_t align;
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uint8_t addr_offset;
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uint8_t aux_addr_offset;
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} ss_infos[] = {
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[4] = {24, 32, 4},
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[5] = {24, 32, 4},
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[6] = {24, 32, 4},
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[7] = {32, 32, 4, 24},
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[8] = {64, 64, 32, 40},
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[9] = {64, 64, 32, 40},
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};
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void
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isl_device_init(struct isl_device *dev,
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const struct gen_device_info *info,
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@ -84,10 +70,19 @@ isl_device_init(struct isl_device *dev,
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if (info->must_use_separate_stencil)
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assert(ISL_DEV_USE_SEPARATE_STENCIL(dev));
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dev->ss.size = ss_infos[ISL_DEV_GEN(dev)].size;
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dev->ss.align = ss_infos[ISL_DEV_GEN(dev)].align;
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dev->ss.addr_offset = ss_infos[ISL_DEV_GEN(dev)].addr_offset;
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dev->ss.aux_addr_offset = ss_infos[ISL_DEV_GEN(dev)].aux_addr_offset;
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dev->ss.size = RENDER_SURFACE_STATE_length(info) * 4;
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dev->ss.align = isl_align(dev->ss.size, 32);
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assert(RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) % 8 == 0);
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dev->ss.addr_offset =
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RENDER_SURFACE_STATE_SurfaceBaseAddress_start(info) / 8;
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/* The "Auxiliary Surface Base Address" field starts a bit higher up
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* because the bottom 12 bits are used for other things. Round down to
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* the nearest dword before.
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*/
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dev->ss.aux_addr_offset =
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(RENDER_SURFACE_STATE_AuxiliarySurfaceBaseAddress_start(info) & ~31) / 8;
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}
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/**
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