mesa: add support for glBindMultiTextureEXT

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Timothy Arceri 2018-08-16 11:21:38 +10:00 committed by Marek Olšák
parent c37f03d464
commit 0972b0b059
5 changed files with 47 additions and 11 deletions

View file

@ -100,6 +100,14 @@
<param name="matrixMode" type="GLenum" />
</function>
<!-- OpenGL 1.2.1 -->
<function name="BindMultiTextureEXT">
<param name="texunit" type="GLenum" />
<param name="target" type="GLenum" />
<param name="texture" type="GLuint" />
</function>
<!-- OpenGL 1.3 -->
<function name="MatrixLoadTransposefEXT" offset="assign">
@ -122,5 +130,5 @@
<param name="m" type="const GLdouble *" />
</function>
</category>
</category>
</OpenGLAPI>

View file

@ -1473,6 +1473,7 @@ offsets = {
"MatrixLoadTransposedEXT": 1437,
"MatrixMultTransposefEXT": 1438,
"MatrixMultTransposedEXT": 1439,
"BindMultiTextureEXT": 1440,
}
functions = [

View file

@ -1056,7 +1056,7 @@ const struct function common_desktop_functions_possible[] = {
//{ "glTextureSubImage3DEXT", 12, -1 },
//{ "glCopyTextureSubImage3DEXT", 12, -1 },
/* GL_EXT_direct_state_access - GL 1.2.1 */
//{ "glBindMultiTextureEXT", 12, -1 },
{ "glBindMultiTextureEXT", 12, -1 },
//{ "glMultiTexCoordPointerEXT", 12, -1 },
//{ "glMultiTexEnvfEXT", 12, -1 },
//{ "glMultiTexEnvfvEXT", 12, -1 },

View file

@ -1709,17 +1709,18 @@ _mesa_bind_texture(struct gl_context *ctx, GLenum target,
*
* \param target texture target.
* \param texName texture name.
* \param texunit texture unit.
*/
static ALWAYS_INLINE void
bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
bool no_error)
GLenum texunit, bool no_error, const char *caller)
{
struct gl_texture_object *newTexObj = NULL;
int targetIndex;
targetIndex = _mesa_tex_target_to_index(ctx, target);
if (!no_error && targetIndex < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)",
_mesa_error(ctx, GL_INVALID_ENUM, "%s(target = %s)", caller,
_mesa_enum_to_string(target));
return;
}
@ -1741,8 +1742,8 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
/* The named texture object's target doesn't match the
* given target
*/
_mesa_error( ctx, GL_INVALID_OPERATION,
"glBindTexture(target mismatch)" );
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(target mismatch)", caller);
return;
}
if (newTexObj->Target == 0) {
@ -1752,14 +1753,14 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
else {
if (!no_error && ctx->API == API_OPENGL_CORE) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBindTexture(non-gen name)");
"%s(non-gen name)", caller);
return;
}
/* if this is a new texture id, allocate a texture object now */
newTexObj = ctx->Driver.NewTextureObject(ctx, texName, target);
if (!newTexObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture");
_mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
return;
}
@ -1771,14 +1772,15 @@ bind_texture(struct gl_context *ctx, GLenum target, GLuint texName,
assert(newTexObj->Target == target);
assert(newTexObj->TargetIndex == targetIndex);
bind_texture_object(ctx, ctx->Texture.CurrentUnit, newTexObj);
bind_texture_object(ctx, texunit, newTexObj);
}
void GLAPIENTRY
_mesa_BindTexture_no_error(GLenum target, GLuint texName)
{
GET_CURRENT_CONTEXT(ctx);
bind_texture(ctx, target, texName, true);
bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, true,
"glBindTexture");
}
@ -1791,7 +1793,29 @@ _mesa_BindTexture(GLenum target, GLuint texName)
_mesa_debug(ctx, "glBindTexture %s %d\n",
_mesa_enum_to_string(target), (GLint) texName);
bind_texture(ctx, target, texName, false);
bind_texture(ctx, target, texName, ctx->Texture.CurrentUnit, false,
"glBindTexture");
}
void GLAPIENTRY
_mesa_BindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture)
{
GET_CURRENT_CONTEXT(ctx);
unsigned unit = texunit - GL_TEXTURE0;
if (texunit < GL_TEXTURE0 || unit >= _mesa_max_tex_unit(ctx)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glBindMultiTextureEXT(texunit=%s)",
_mesa_enum_to_string(texunit));
return;
}
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
_mesa_debug(ctx, "glBindMultiTextureEXT %s %d\n",
_mesa_enum_to_string(texunit), (GLint) texture);
bind_texture(ctx, target, texture, unit, false, "glBindMultiTextureEXT");
}

View file

@ -208,6 +208,9 @@ _mesa_BindTexture_no_error(GLenum target, GLuint texture);
extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
void GLAPIENTRY
_mesa_BindMultiTextureEXT(GLenum texunit, GLenum target, GLuint texture);
void GLAPIENTRY
_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture);