From 0936b873240dbafd1dac6c877a6ec7347aee7023 Mon Sep 17 00:00:00 2001 From: Timothy Arceri Date: Wed, 15 Aug 2018 21:12:13 +1000 Subject: [PATCH] radv: add Doom workaround Cc: Reviewed-by: Bas Nieuwenhuizen Reviewed-by: Samuel Pitoiset (cherry picked from commit f0a8accb0d471fdb657313df9861d9903ccd8026) Conflicts resolved by Dylan Conflicts: src/amd/vulkan/radv_device.c --- src/amd/vulkan/radv_device.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index bfd6f96536a..2f6746d6bf1 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -432,6 +432,9 @@ radv_handle_per_app_options(struct radv_instance *instance, * and it gives few more FPS. */ instance->perftest_flags |= RADV_PERFTEST_SISCHED; + } else if (!strcmp(name, "DOOM_VFR")) { + /* Work around a Doom VFR game bug */ + instance->debug_flags |= RADV_DEBUG_NO_DYNAMIC_BOUNDS; } }