intel/blorp/gen4: Drop cube map flag for single face copy

This will falsely trigger an assert on number of layers once
isl is used for 3D layouts of Gen4 cube maps.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Topi Pohjolainen 2017-07-07 11:33:12 +03:00
parent 91608e4ac1
commit 0926fb69a4

View file

@ -1420,6 +1420,12 @@ blorp_surf_convert_to_single_slice(const struct isl_device *isl_dev,
uint32_t tile_x_px, tile_y_px;
surf_get_intratile_offset_px(info, &tile_x_px, &tile_y_px);
/* Even for cube maps there will be only single face, therefore drop the
* corresponding flag if present.
*/
const isl_surf_usage_flags_t without_cube_map_flag =
info->surf.usage & (~ISL_SURF_USAGE_CUBE_BIT);
struct isl_surf_init_info init_info = {
.dim = ISL_SURF_DIM_2D,
.format = info->surf.format,
@ -1430,7 +1436,7 @@ blorp_surf_convert_to_single_slice(const struct isl_device *isl_dev,
.array_len = 1,
.samples = info->surf.samples,
.row_pitch = info->surf.row_pitch,
.usage = info->surf.usage,
.usage = without_cube_map_flag,
.tiling_flags = 1 << info->surf.tiling,
};