util: add more memory debugging features

Add a DEBUG_FREED_MEMORY option to help catch use-after-free errors.
Add debug_memory_check() function which can be periodically called to
check that all known blocks are good.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
Brian Paul 2012-11-28 13:35:01 -07:00
parent 1cead8845b
commit 0904973e39
2 changed files with 84 additions and 1 deletions

View file

@ -60,6 +60,9 @@ void *
debug_realloc(const char *file, unsigned line, const char *function,
void *old_ptr, size_t old_size, size_t new_size );
void
debug_memory_check(void);
#ifdef __cplusplus
}

View file

@ -48,6 +48,16 @@
#define DEBUG_MEMORY_MAGIC 0x6e34090aU
#define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */
/**
* Set to 1 to enable checking of freed blocks of memory.
* Basically, don't really deallocate freed memory; keep it in the list
* but mark it as freed and do extra checking in debug_memory_check().
* This can detect some cases of use-after-free. But note that since we
* never really free anything this will use a lot of memory.
*/
#define DEBUG_FREED_MEMORY 0
#define DEBUG_FREED_BYTE 0x33
struct debug_memory_header
{
@ -61,7 +71,10 @@ struct debug_memory_header
struct debug_stack_frame backtrace[DEBUG_MEMORY_STACK];
#endif
size_t size;
#if DEBUG_FREED_MEMORY
boolean freed; /**< Is this a freed block? */
#endif
unsigned magic;
};
@ -127,6 +140,9 @@ debug_malloc(const char *file, unsigned line, const char *function,
hdr->function = function;
hdr->size = size;
hdr->magic = DEBUG_MEMORY_MAGIC;
#if DEBUG_FREED_MEMORY
hdr->freed = FALSE;
#endif
#if DEBUG_MEMORY_STACK
debug_backtrace_capture(hdr->backtrace, 0, DEBUG_MEMORY_STACK);
@ -169,6 +185,17 @@ debug_free(const char *file, unsigned line, const char *function,
debug_assert(0);
}
#if DEBUG_FREED_MEMORY
/* Check for double-free */
assert(!hdr->freed);
/* Mark the block as freed but don't really free it */
hdr->freed = TRUE;
/* Save file/line where freed */
hdr->file = file;
hdr->line = line;
/* set freed memory to special value */
memset(ptr, DEBUG_FREED_BYTE, hdr->size);
#else
pipe_mutex_lock(list_mutex);
LIST_DEL(&hdr->head);
pipe_mutex_unlock(list_mutex);
@ -176,6 +203,7 @@ debug_free(const char *file, unsigned line, const char *function,
ftr->magic = 0;
os_free(hdr);
#endif
}
void *
@ -235,6 +263,9 @@ debug_realloc(const char *file, unsigned line, const char *function,
new_hdr->function = old_hdr->function;
new_hdr->size = new_size;
new_hdr->magic = DEBUG_MEMORY_MAGIC;
#if DEBUG_FREED_MEMORY
new_hdr->freed = FALSE;
#endif
new_ftr = footer_from_header(new_hdr);
new_ftr->magic = DEBUG_MEMORY_MAGIC;
@ -314,3 +345,52 @@ debug_memory_end(unsigned long start_no)
debug_printf("No memory leaks detected.\n");
}
}
/**
* We can periodically call this from elsewhere to do a basic sanity
* check of the heap memory we've allocated.
*/
void
debug_memory_check(void)
{
struct list_head *entry;
entry = list.prev;
for (; entry != &list; entry = entry->prev) {
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
const char *ptr;
hdr = LIST_ENTRY(struct debug_memory_header, entry, head);
ftr = footer_from_header(hdr);
ptr = (const char *) data_from_header(hdr);
if (hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: bad or corrupted memory %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
if (ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
#if DEBUG_FREED_MEMORY
/* If this block is marked as freed, check that it hasn't been touched */
if (hdr->freed) {
int i;
for (i = 0; i < hdr->size; i++) {
if (ptr[i] != DEBUG_FREED_BYTE) {
debug_printf("Memory error: byte %d of block at %p of size %d is 0x%x\n",
i, ptr, hdr->size, ptr[i]);
debug_printf("Block was freed at %s:%d\n", hdr->file, hdr->line);
}
assert(ptr[i] == DEBUG_FREED_BYTE);
}
}
#endif
}
}