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https://gitlab.freedesktop.org/mesa/mesa.git
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mesa/es: Validate glEnable cap in Mesa code rather than the ES wrapper
Also handle glDisable, glIsEnabled, glEnableClientState, and glDisableClientState. v2: Add proper core-profile and GLES3 filtering. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
parent
bca2cece02
commit
08be1d288f
2 changed files with 296 additions and 183 deletions
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@ -482,56 +482,6 @@
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<return type="void"/>
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<param name="cap" type="GLenum"/>
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</proto>
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<desc name="cap" category="GLES1.1">
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<value name="GL_NORMALIZE"/>
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<value name="GL_RESCALE_NORMAL"/>
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<range base="GL_CLIP_PLANE" from="0" to="5"/>
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<value name="GL_CLIP_PLANE0+6"/>
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<value name="GL_CLIP_PLANE0+7"/>
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<value name="GL_FOG"/>
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<value name="GL_LIGHTING"/>
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<value name="GL_COLOR_MATERIAL"/>
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<range base="GL_LIGHT" from="0" to="7"/>
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<value name="GL_POINT_SMOOTH"/>
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<value name="GL_LINE_SMOOTH"/>
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<value name="GL_CULL_FACE"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_MULTISAMPLE"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_ALPHA_TO_ONE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_TEXTURE_2D"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_ALPHA_TEST"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_BLEND"/>
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<value name="GL_DITHER"/>
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<value name="GL_COLOR_LOGIC_OP"/>
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<value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
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<value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
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<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
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<value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
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<value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
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</desc>
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<desc name="cap" category="GLES2.0">
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<value name="GL_CULL_FACE"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_DITHER"/>
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<value name="GL_BLEND"/>
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</desc>
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</template>
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<!-- it is exactly the same as Disable -->
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@ -540,56 +490,6 @@
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<return type="void"/>
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<param name="cap" type="GLenum"/>
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</proto>
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<desc name="cap" category="GLES1.1">
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<value name="GL_NORMALIZE"/>
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<value name="GL_RESCALE_NORMAL"/>
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<range base="GL_CLIP_PLANE" from="0" to="5"/>
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<value name="GL_CLIP_PLANE0+6"/>
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<value name="GL_CLIP_PLANE0+7"/>
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<value name="GL_FOG"/>
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<value name="GL_LIGHTING"/>
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<value name="GL_COLOR_MATERIAL"/>
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<range base="GL_LIGHT" from="0" to="7"/>
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<value name="GL_POINT_SMOOTH"/>
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<value name="GL_LINE_SMOOTH"/>
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<value name="GL_CULL_FACE"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_MULTISAMPLE"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_ALPHA_TO_ONE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_TEXTURE_2D"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_ALPHA_TEST"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_BLEND"/>
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<value name="GL_DITHER"/>
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<value name="GL_COLOR_LOGIC_OP"/>
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<value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
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<value name="GL_MATRIX_PALETTE_OES" category="OES_matrix_palette"/>
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<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
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<value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
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<value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
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</desc>
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<desc name="cap" category="GLES2.0">
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<value name="GL_CULL_FACE"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_DITHER"/>
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<value name="GL_BLEND"/>
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</desc>
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</template>
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<template name="Finish">
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@ -966,63 +866,6 @@
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<return type="GLboolean"/>
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<param name="cap" type="GLenum"/>
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</proto>
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<desc name="cap" category="GLES1.1">
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<value name="GL_NORMALIZE"/>
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<value name="GL_RESCALE_NORMAL"/>
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<range base="GL_CLIP_PLANE" from="0" to="5"/>
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<value name="GL_CLIP_PLANE0+6"/>
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<value name="GL_CLIP_PLANE0+7"/>
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<value name="GL_FOG"/>
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<value name="GL_LIGHTING"/>
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<value name="GL_COLOR_MATERIAL"/>
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<range base="GL_LIGHT" from="0" to="7"/>
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<value name="GL_POINT_SMOOTH"/>
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<value name="GL_LINE_SMOOTH"/>
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<value name="GL_CULL_FACE"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_MULTISAMPLE"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_ALPHA_TO_ONE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_TEXTURE_2D"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_ALPHA_TEST"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_BLEND"/>
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<value name="GL_DITHER"/>
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<value name="GL_COLOR_LOGIC_OP"/>
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<value name="GL_POINT_SPRITE_OES" category="OES_point_sprite"/>
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<value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
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<value name="GL_TEXTURE_GEN_STR_OES" category="OES_texture_cube_map"/>
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<value name="GL_VERTEX_ARRAY"/>
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<value name="GL_NORMAL_ARRAY"/>
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<value name="GL_COLOR_ARRAY"/>
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<value name="GL_TEXTURE_COORD_ARRAY"/>
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<value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
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<value name="GL_TEXTURE_EXTERNAL_OES" category="OES_EGL_image_external"/>
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</desc>
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<desc name="cap" category="GLES2.0">
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<value name="GL_CULL_FACE"/>
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<value name="GL_SCISSOR_TEST"/>
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<value name="GL_POLYGON_OFFSET_FILL"/>
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<value name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
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<value name="GL_SAMPLE_COVERAGE"/>
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<value name="GL_STENCIL_TEST"/>
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<value name="GL_DEPTH_TEST"/>
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<value name="GL_DITHER"/>
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<value name="GL_BLEND"/>
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</desc>
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</template>
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<template name="DepthRange">
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@ -1156,16 +999,6 @@
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<return type="void"/>
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<param name="array" type="GLenum"/>
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</proto>
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<desc name="array">
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<value name="GL_VERTEX_ARRAY"/>
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<value name="GL_NORMAL_ARRAY"/>
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<value name="GL_COLOR_ARRAY"/>
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<value name="GL_TEXTURE_COORD_ARRAY"/>
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<value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
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</desc>
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</template>
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<template name="DrawArrays">
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@ -1192,16 +1025,6 @@
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<return type="void"/>
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<param name="array" type="GLenum"/>
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</proto>
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<desc name="array">
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<value name="GL_VERTEX_ARRAY"/>
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<value name="GL_NORMAL_ARRAY"/>
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<value name="GL_COLOR_ARRAY"/>
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<value name="GL_TEXTURE_COORD_ARRAY"/>
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<value name="GL_MATRIX_INDEX_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_WEIGHT_ARRAY_OES" category="OES_matrix_palette"/>
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<value name="GL_POINT_SIZE_ARRAY_OES" category="OES_point_size_array"/>
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</desc>
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</template>
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<template name="GetPointer" direction="get">
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@ -209,8 +209,6 @@ _mesa_DisableClientState( GLenum cap )
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goto invalid_enum_error; \
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}
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/**
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* Return pointer to current texture unit for setting/getting coordinate
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* state.
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@ -274,12 +272,16 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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switch (cap) {
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case GL_ALPHA_TEST:
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if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Color.AlphaEnabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_COLOR);
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ctx->Color.AlphaEnabled = state;
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break;
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case GL_AUTO_NORMAL:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.AutoNormal == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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@ -327,6 +329,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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break;
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#endif
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case GL_COLOR_MATERIAL:
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if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Light.ColorMaterialEnabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LIGHT);
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@ -350,6 +354,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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ctx->Depth.Test = state;
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break;
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case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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ctx->Debug.SyncOutput = state;
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break;
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case GL_DITHER:
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@ -359,6 +365,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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ctx->Color.DitherFlag = state;
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break;
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case GL_FOG:
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if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Fog.Enabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_FOG);
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@ -372,6 +380,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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case GL_LIGHT5:
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case GL_LIGHT6:
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case GL_LIGHT7:
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if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LIGHT);
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@ -385,6 +395,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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}
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break;
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case GL_LIGHTING:
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if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Light.Enabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LIGHT);
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@ -395,6 +407,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
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break;
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case GL_LINE_SMOOTH:
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if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Line.SmoothFlag == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LINE);
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@ -402,6 +416,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
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break;
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case GL_LINE_STIPPLE:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Line.StippleFlag == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_LINE);
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@ -409,132 +425,176 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
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break;
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case GL_INDEX_LOGIC_OP:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Color.IndexLogicOpEnabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_COLOR);
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ctx->Color.IndexLogicOpEnabled = state;
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break;
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case GL_COLOR_LOGIC_OP:
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if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
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goto invalid_enum_error;
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if (ctx->Color.ColorLogicOpEnabled == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_COLOR);
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ctx->Color.ColorLogicOpEnabled = state;
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break;
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case GL_MAP1_COLOR_4:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1Color4 == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1Color4 = state;
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break;
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case GL_MAP1_INDEX:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1Index == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1Index = state;
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break;
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case GL_MAP1_NORMAL:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1Normal == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1Normal = state;
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break;
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case GL_MAP1_TEXTURE_COORD_1:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1TextureCoord1 == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1TextureCoord1 = state;
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break;
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case GL_MAP1_TEXTURE_COORD_2:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1TextureCoord2 == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1TextureCoord2 = state;
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break;
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case GL_MAP1_TEXTURE_COORD_3:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1TextureCoord3 == state)
|
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return;
|
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1TextureCoord3 = state;
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break;
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case GL_MAP1_TEXTURE_COORD_4:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map1TextureCoord4 == state)
|
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return;
|
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1TextureCoord4 = state;
|
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break;
|
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case GL_MAP1_VERTEX_3:
|
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if (ctx->API != API_OPENGL)
|
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goto invalid_enum_error;
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if (ctx->Eval.Map1Vertex3 == state)
|
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return;
|
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1Vertex3 = state;
|
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break;
|
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case GL_MAP1_VERTEX_4:
|
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if (ctx->API != API_OPENGL)
|
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goto invalid_enum_error;
|
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if (ctx->Eval.Map1Vertex4 == state)
|
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map1Vertex4 = state;
|
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break;
|
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case GL_MAP2_COLOR_4:
|
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if (ctx->API != API_OPENGL)
|
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goto invalid_enum_error;
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if (ctx->Eval.Map2Color4 == state)
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return;
|
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map2Color4 = state;
|
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break;
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case GL_MAP2_INDEX:
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if (ctx->API != API_OPENGL)
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goto invalid_enum_error;
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if (ctx->Eval.Map2Index == state)
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return;
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FLUSH_VERTICES(ctx, _NEW_EVAL);
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ctx->Eval.Map2Index = state;
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break;
|
||||
case GL_MAP2_NORMAL:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2Normal == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2Normal = state;
|
||||
break;
|
||||
case GL_MAP2_TEXTURE_COORD_1:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2TextureCoord1 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2TextureCoord1 = state;
|
||||
break;
|
||||
case GL_MAP2_TEXTURE_COORD_2:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2TextureCoord2 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2TextureCoord2 = state;
|
||||
break;
|
||||
case GL_MAP2_TEXTURE_COORD_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2TextureCoord3 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2TextureCoord3 = state;
|
||||
break;
|
||||
case GL_MAP2_TEXTURE_COORD_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2TextureCoord4 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2TextureCoord4 = state;
|
||||
break;
|
||||
case GL_MAP2_VERTEX_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2Vertex3 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2Vertex3 = state;
|
||||
break;
|
||||
case GL_MAP2_VERTEX_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Eval.Map2Vertex4 == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_EVAL);
|
||||
ctx->Eval.Map2Vertex4 = state;
|
||||
break;
|
||||
case GL_NORMALIZE:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Transform.Normalize == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
||||
ctx->Transform.Normalize = state;
|
||||
break;
|
||||
case GL_POINT_SMOOTH:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Point.SmoothFlag == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_POINT);
|
||||
|
|
@ -542,6 +602,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
|
||||
break;
|
||||
case GL_POLYGON_SMOOTH:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Polygon.SmoothFlag == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_POLYGON);
|
||||
|
|
@ -549,6 +611,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
|
||||
break;
|
||||
case GL_POLYGON_STIPPLE:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Polygon.StippleFlag == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_POLYGON);
|
||||
|
|
@ -556,12 +620,16 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
|
||||
break;
|
||||
case GL_POLYGON_OFFSET_POINT:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Polygon.OffsetPoint == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_POLYGON);
|
||||
ctx->Polygon.OffsetPoint = state;
|
||||
break;
|
||||
case GL_POLYGON_OFFSET_LINE:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Polygon.OffsetLine == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_POLYGON);
|
||||
|
|
@ -574,6 +642,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->Polygon.OffsetFill = state;
|
||||
break;
|
||||
case GL_RESCALE_NORMAL_EXT:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Transform.RescaleNormals == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
||||
|
|
@ -592,16 +662,22 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->Stencil.Enabled = state;
|
||||
break;
|
||||
case GL_TEXTURE_1D:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
if (!enable_texture(ctx, state, TEXTURE_1D_BIT)) {
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case GL_TEXTURE_2D:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (!enable_texture(ctx, state, TEXTURE_2D_BIT)) {
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case GL_TEXTURE_3D:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (!enable_texture(ctx, state, TEXTURE_3D_BIT)) {
|
||||
return;
|
||||
}
|
||||
|
|
@ -612,6 +688,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
case GL_TEXTURE_GEN_Q:
|
||||
{
|
||||
struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
|
||||
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
|
||||
if (texUnit) {
|
||||
GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
|
||||
GLbitfield newenabled = texUnit->TexGenEnabled & ~coordBit;
|
||||
|
|
@ -630,6 +710,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
/* disable S, T, and R at the same time */
|
||||
{
|
||||
struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
|
||||
|
||||
if (ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
|
||||
if (texUnit) {
|
||||
GLuint newenabled =
|
||||
texUnit->TexGenEnabled & ~STR_BITS;
|
||||
|
|
@ -659,6 +743,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_ARB_texture_cube_map */
|
||||
case GL_TEXTURE_CUBE_MAP_ARB:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_texture_cube_map, cap);
|
||||
if (!enable_texture(ctx, state, TEXTURE_CUBE_BIT)) {
|
||||
return;
|
||||
|
|
@ -667,6 +753,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_EXT_secondary_color */
|
||||
case GL_COLOR_SUM_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program, cap);
|
||||
if (ctx->Fog.ColorSumEnabled == state)
|
||||
return;
|
||||
|
|
@ -676,6 +764,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_ARB_multisample */
|
||||
case GL_MULTISAMPLE_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Multisample.Enabled == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
|
||||
|
|
@ -688,6 +778,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->Multisample.SampleAlphaToCoverage = state;
|
||||
break;
|
||||
case GL_SAMPLE_ALPHA_TO_ONE_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Multisample.SampleAlphaToOne == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
|
||||
|
|
@ -700,6 +792,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->Multisample.SampleCoverage = state;
|
||||
break;
|
||||
case GL_SAMPLE_COVERAGE_INVERT_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
if (ctx->Multisample.SampleCoverageInvert == state)
|
||||
return;
|
||||
FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE);
|
||||
|
|
@ -708,6 +802,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_IBM_rasterpos_clip */
|
||||
case GL_RASTER_POSITION_UNCLIPPED_IBM:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(IBM_rasterpos_clip, cap);
|
||||
if (ctx->Transform.RasterPositionUnclipped == state)
|
||||
return;
|
||||
|
|
@ -717,6 +813,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_NV_point_sprite */
|
||||
case GL_POINT_SPRITE_NV:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite, cap);
|
||||
if (ctx->Point.PointSprite == state)
|
||||
return;
|
||||
|
|
@ -726,6 +824,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
|
||||
case GL_VERTEX_PROGRAM_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
|
||||
if (ctx->VertexProgram.Enabled == state)
|
||||
return;
|
||||
|
|
@ -733,6 +833,11 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->VertexProgram.Enabled = state;
|
||||
break;
|
||||
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
|
||||
/* This was added with ARB_vertex_program, but it is also used with
|
||||
* GLSL vertex shaders on desktop.
|
||||
*/
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
|
||||
if (ctx->VertexProgram.PointSizeEnabled == state)
|
||||
return;
|
||||
|
|
@ -740,6 +845,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
ctx->VertexProgram.PointSizeEnabled = state;
|
||||
break;
|
||||
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap);
|
||||
if (ctx->VertexProgram.TwoSideEnabled == state)
|
||||
return;
|
||||
|
|
@ -764,6 +871,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
case GL_MAP1_VERTEX_ATTRIB13_4_NV:
|
||||
case GL_MAP1_VERTEX_ATTRIB14_4_NV:
|
||||
case GL_MAP1_VERTEX_ATTRIB15_4_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_vertex_program, cap);
|
||||
{
|
||||
const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
|
||||
|
|
@ -787,6 +896,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
case GL_MAP2_VERTEX_ATTRIB13_4_NV:
|
||||
case GL_MAP2_VERTEX_ATTRIB14_4_NV:
|
||||
case GL_MAP2_VERTEX_ATTRIB15_4_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_vertex_program, cap);
|
||||
{
|
||||
const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
|
||||
|
|
@ -798,6 +909,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
#if FEATURE_NV_fragment_program
|
||||
case GL_FRAGMENT_PROGRAM_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_fragment_program, cap);
|
||||
if (ctx->FragmentProgram.Enabled == state)
|
||||
return;
|
||||
|
|
@ -808,6 +921,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_NV_texture_rectangle */
|
||||
case GL_TEXTURE_RECTANGLE_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_texture_rectangle, cap);
|
||||
if (!enable_texture(ctx, state, TEXTURE_RECT_BIT)) {
|
||||
return;
|
||||
|
|
@ -816,6 +931,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_EXT_stencil_two_side */
|
||||
case GL_STENCIL_TEST_TWO_SIDE_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_stencil_two_side, cap);
|
||||
if (ctx->Stencil.TestTwoSide == state)
|
||||
return;
|
||||
|
|
@ -830,6 +947,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
#if FEATURE_ARB_fragment_program
|
||||
case GL_FRAGMENT_PROGRAM_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_fragment_program, cap);
|
||||
if (ctx->FragmentProgram.Enabled == state)
|
||||
return;
|
||||
|
|
@ -840,6 +959,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_EXT_depth_bounds_test */
|
||||
case GL_DEPTH_BOUNDS_TEST_EXT:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_depth_bounds_test, cap);
|
||||
if (ctx->Depth.BoundsTest == state)
|
||||
return;
|
||||
|
|
@ -848,15 +969,19 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
|
||||
case GL_DEPTH_CLAMP:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_depth_clamp, cap);
|
||||
if (ctx->Transform.DepthClamp == state)
|
||||
return;
|
||||
CHECK_EXTENSION(ARB_depth_clamp, cap);
|
||||
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
|
||||
ctx->Transform.DepthClamp = state;
|
||||
break;
|
||||
|
||||
#if FEATURE_ATI_fragment_shader
|
||||
case GL_FRAGMENT_SHADER_ATI:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ATI_fragment_shader, cap);
|
||||
if (ctx->ATIFragmentShader.Enabled == state)
|
||||
return;
|
||||
|
|
@ -867,6 +992,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_MESA_texture_array */
|
||||
case GL_TEXTURE_1D_ARRAY_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(MESA_texture_array, cap);
|
||||
if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
|
||||
return;
|
||||
|
|
@ -874,6 +1001,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
|
||||
case GL_TEXTURE_2D_ARRAY_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(MESA_texture_array, cap);
|
||||
if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
|
||||
return;
|
||||
|
|
@ -881,6 +1010,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
break;
|
||||
|
||||
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_seamless_cube_map, cap);
|
||||
if (ctx->Texture.CubeMapSeamless != state) {
|
||||
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
|
||||
|
|
@ -890,6 +1021,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
#if FEATURE_EXT_transform_feedback
|
||||
case GL_RASTERIZER_DISCARD:
|
||||
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_transform_feedback, cap);
|
||||
if (ctx->RasterDiscard != state) {
|
||||
FLUSH_VERTICES(ctx, _NEW_RASTERIZER_DISCARD);
|
||||
|
|
@ -902,7 +1035,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
* GL_PRIMITIVE_RESTART_NV (which is client state).
|
||||
*/
|
||||
case GL_PRIMITIVE_RESTART:
|
||||
if (ctx->Version < 31) {
|
||||
if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
if (ctx->Array.PrimitiveRestart != state) {
|
||||
|
|
@ -913,6 +1046,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL3.0 - GL_framebuffer_sRGB */
|
||||
case GL_FRAMEBUFFER_SRGB_EXT:
|
||||
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
|
||||
FLUSH_VERTICES(ctx, _NEW_BUFFERS);
|
||||
ctx->Color.sRGBEnabled = state;
|
||||
|
|
@ -920,6 +1055,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
|
|||
|
||||
/* GL_OES_EGL_image_external */
|
||||
case GL_TEXTURE_EXTERNAL_OES:
|
||||
if (!_mesa_is_gles(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(OES_EGL_image_external, cap);
|
||||
if (!enable_texture(ctx, state, TEXTURE_EXTERNAL_BIT)) {
|
||||
return;
|
||||
|
|
@ -1092,8 +1229,12 @@ _mesa_IsEnabled( GLenum cap )
|
|||
|
||||
switch (cap) {
|
||||
case GL_ALPHA_TEST:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Color.AlphaEnabled;
|
||||
case GL_AUTO_NORMAL:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.AutoNormal;
|
||||
case GL_BLEND:
|
||||
return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
|
||||
|
|
@ -1113,18 +1254,26 @@ _mesa_IsEnabled( GLenum cap )
|
|||
return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
|
||||
}
|
||||
case GL_COLOR_MATERIAL:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Light.ColorMaterialEnabled;
|
||||
case GL_CULL_FACE:
|
||||
return ctx->Polygon.CullFlag;
|
||||
case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
return ctx->Debug.SyncOutput;
|
||||
case GL_DEPTH_TEST:
|
||||
return ctx->Depth.Test;
|
||||
case GL_DITHER:
|
||||
return ctx->Color.DitherFlag;
|
||||
case GL_FOG:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Fog.Enabled;
|
||||
case GL_LIGHTING:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Light.Enabled;
|
||||
case GL_LIGHT0:
|
||||
case GL_LIGHT1:
|
||||
|
|
@ -1134,76 +1283,142 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_LIGHT5:
|
||||
case GL_LIGHT6:
|
||||
case GL_LIGHT7:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Light.Light[cap-GL_LIGHT0].Enabled;
|
||||
case GL_LINE_SMOOTH:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Line.SmoothFlag;
|
||||
case GL_LINE_STIPPLE:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Line.StippleFlag;
|
||||
case GL_INDEX_LOGIC_OP:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Color.IndexLogicOpEnabled;
|
||||
case GL_COLOR_LOGIC_OP:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Color.ColorLogicOpEnabled;
|
||||
case GL_MAP1_COLOR_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1Color4;
|
||||
case GL_MAP1_INDEX:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1Index;
|
||||
case GL_MAP1_NORMAL:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1Normal;
|
||||
case GL_MAP1_TEXTURE_COORD_1:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1TextureCoord1;
|
||||
case GL_MAP1_TEXTURE_COORD_2:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1TextureCoord2;
|
||||
case GL_MAP1_TEXTURE_COORD_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1TextureCoord3;
|
||||
case GL_MAP1_TEXTURE_COORD_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1TextureCoord4;
|
||||
case GL_MAP1_VERTEX_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1Vertex3;
|
||||
case GL_MAP1_VERTEX_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map1Vertex4;
|
||||
case GL_MAP2_COLOR_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2Color4;
|
||||
case GL_MAP2_INDEX:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2Index;
|
||||
case GL_MAP2_NORMAL:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2Normal;
|
||||
case GL_MAP2_TEXTURE_COORD_1:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2TextureCoord1;
|
||||
case GL_MAP2_TEXTURE_COORD_2:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2TextureCoord2;
|
||||
case GL_MAP2_TEXTURE_COORD_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2TextureCoord3;
|
||||
case GL_MAP2_TEXTURE_COORD_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2TextureCoord4;
|
||||
case GL_MAP2_VERTEX_3:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2Vertex3;
|
||||
case GL_MAP2_VERTEX_4:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Eval.Map2Vertex4;
|
||||
case GL_NORMALIZE:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Transform.Normalize;
|
||||
case GL_POINT_SMOOTH:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Point.SmoothFlag;
|
||||
case GL_POLYGON_SMOOTH:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
return ctx->Polygon.SmoothFlag;
|
||||
case GL_POLYGON_STIPPLE:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Polygon.StippleFlag;
|
||||
case GL_POLYGON_OFFSET_POINT:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
return ctx->Polygon.OffsetPoint;
|
||||
case GL_POLYGON_OFFSET_LINE:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
return ctx->Polygon.OffsetLine;
|
||||
case GL_POLYGON_OFFSET_FILL:
|
||||
return ctx->Polygon.OffsetFill;
|
||||
case GL_RESCALE_NORMAL_EXT:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Transform.RescaleNormals;
|
||||
case GL_SCISSOR_TEST:
|
||||
return ctx->Scissor.Enabled;
|
||||
case GL_STENCIL_TEST:
|
||||
return ctx->Stencil.Enabled;
|
||||
case GL_TEXTURE_1D:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return is_texture_enabled(ctx, TEXTURE_1D_BIT);
|
||||
case GL_TEXTURE_2D:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return is_texture_enabled(ctx, TEXTURE_2D_BIT);
|
||||
case GL_TEXTURE_3D:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return is_texture_enabled(ctx, TEXTURE_3D_BIT);
|
||||
case GL_TEXTURE_GEN_S:
|
||||
case GL_TEXTURE_GEN_T:
|
||||
|
|
@ -1211,6 +1426,10 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_TEXTURE_GEN_Q:
|
||||
{
|
||||
const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
|
||||
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
|
||||
if (texUnit) {
|
||||
GLbitfield coordBit = S_BIT << (cap - GL_TEXTURE_GEN_S);
|
||||
return (texUnit->TexGenEnabled & coordBit) ? GL_TRUE : GL_FALSE;
|
||||
|
|
@ -1221,6 +1440,10 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_TEXTURE_GEN_STR_OES:
|
||||
{
|
||||
const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
|
||||
|
||||
if (ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
|
||||
if (texUnit) {
|
||||
return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS
|
||||
? GL_TRUE : GL_FALSE;
|
||||
|
|
@ -1230,26 +1453,44 @@ _mesa_IsEnabled( GLenum cap )
|
|||
|
||||
/* client-side state */
|
||||
case GL_VERTEX_ARRAY:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled != 0);
|
||||
case GL_NORMAL_ARRAY:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled != 0);
|
||||
case GL_COLOR_ARRAY:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled != 0);
|
||||
case GL_INDEX_ARRAY:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled != 0);
|
||||
case GL_TEXTURE_COORD_ARRAY:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)]
|
||||
.Enabled != 0);
|
||||
case GL_EDGE_FLAG_ARRAY:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled != 0);
|
||||
case GL_FOG_COORDINATE_ARRAY_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_fog_coord);
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled != 0);
|
||||
case GL_SECONDARY_COLOR_ARRAY_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_secondary_color);
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0);
|
||||
#if FEATURE_point_size_array
|
||||
case GL_POINT_SIZE_ARRAY_OES:
|
||||
if (ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0);
|
||||
#endif
|
||||
|
||||
|
|
@ -1260,39 +1501,60 @@ _mesa_IsEnabled( GLenum cap )
|
|||
|
||||
/* GL_EXT_secondary_color */
|
||||
case GL_COLOR_SUM_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(EXT_secondary_color, ARB_vertex_program);
|
||||
return ctx->Fog.ColorSumEnabled;
|
||||
|
||||
/* GL_ARB_multisample */
|
||||
case GL_MULTISAMPLE_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Multisample.Enabled;
|
||||
case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:
|
||||
return ctx->Multisample.SampleAlphaToCoverage;
|
||||
case GL_SAMPLE_ALPHA_TO_ONE_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
return ctx->Multisample.SampleAlphaToOne;
|
||||
case GL_SAMPLE_COVERAGE_ARB:
|
||||
return ctx->Multisample.SampleCoverage;
|
||||
case GL_SAMPLE_COVERAGE_INVERT_ARB:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
return ctx->Multisample.SampleCoverageInvert;
|
||||
|
||||
/* GL_IBM_rasterpos_clip */
|
||||
case GL_RASTER_POSITION_UNCLIPPED_IBM:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(IBM_rasterpos_clip);
|
||||
return ctx->Transform.RasterPositionUnclipped;
|
||||
|
||||
/* GL_NV_point_sprite */
|
||||
case GL_POINT_SPRITE_NV:
|
||||
if (ctx->API != API_OPENGL && ctx->API != API_OPENGLES)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(NV_point_sprite, ARB_point_sprite)
|
||||
return ctx->Point.PointSprite;
|
||||
|
||||
#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
|
||||
case GL_VERTEX_PROGRAM_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
|
||||
return ctx->VertexProgram.Enabled;
|
||||
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
|
||||
/* This was added with ARB_vertex_program, but it is also used with
|
||||
* GLSL vertex shaders on desktop.
|
||||
*/
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
|
||||
return ctx->VertexProgram.PointSizeEnabled;
|
||||
case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program);
|
||||
return ctx->VertexProgram.TwoSideEnabled;
|
||||
#endif
|
||||
|
|
@ -1313,6 +1575,8 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_VERTEX_ATTRIB_ARRAY13_NV:
|
||||
case GL_VERTEX_ATTRIB_ARRAY14_NV:
|
||||
case GL_VERTEX_ATTRIB_ARRAY15_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_vertex_program);
|
||||
{
|
||||
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
|
||||
|
|
@ -1335,6 +1599,8 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_MAP1_VERTEX_ATTRIB13_4_NV:
|
||||
case GL_MAP1_VERTEX_ATTRIB14_4_NV:
|
||||
case GL_MAP1_VERTEX_ATTRIB15_4_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_vertex_program);
|
||||
{
|
||||
const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV);
|
||||
|
|
@ -1356,6 +1622,8 @@ _mesa_IsEnabled( GLenum cap )
|
|||
case GL_MAP2_VERTEX_ATTRIB13_4_NV:
|
||||
case GL_MAP2_VERTEX_ATTRIB14_4_NV:
|
||||
case GL_MAP2_VERTEX_ATTRIB15_4_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_vertex_program);
|
||||
{
|
||||
const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV);
|
||||
|
|
@ -1365,72 +1633,94 @@ _mesa_IsEnabled( GLenum cap )
|
|||
|
||||
#if FEATURE_NV_fragment_program
|
||||
case GL_FRAGMENT_PROGRAM_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_fragment_program);
|
||||
return ctx->FragmentProgram.Enabled;
|
||||
#endif /* FEATURE_NV_fragment_program */
|
||||
|
||||
/* GL_NV_texture_rectangle */
|
||||
case GL_TEXTURE_RECTANGLE_NV:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(NV_texture_rectangle);
|
||||
return is_texture_enabled(ctx, TEXTURE_RECT_BIT);
|
||||
|
||||
/* GL_EXT_stencil_two_side */
|
||||
case GL_STENCIL_TEST_TWO_SIDE_EXT:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_stencil_two_side);
|
||||
return ctx->Stencil.TestTwoSide;
|
||||
|
||||
#if FEATURE_ARB_fragment_program
|
||||
case GL_FRAGMENT_PROGRAM_ARB:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
return ctx->FragmentProgram.Enabled;
|
||||
#endif /* FEATURE_ARB_fragment_program */
|
||||
|
||||
/* GL_EXT_depth_bounds_test */
|
||||
case GL_DEPTH_BOUNDS_TEST_EXT:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_depth_bounds_test);
|
||||
return ctx->Depth.BoundsTest;
|
||||
|
||||
/* GL_ARB_depth_clamp */
|
||||
case GL_DEPTH_CLAMP:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_depth_clamp);
|
||||
return ctx->Transform.DepthClamp;
|
||||
|
||||
#if FEATURE_ATI_fragment_shader
|
||||
case GL_FRAGMENT_SHADER_ATI:
|
||||
if (ctx->API != API_OPENGL)
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ATI_fragment_shader);
|
||||
return ctx->ATIFragmentShader.Enabled;
|
||||
#endif /* FEATURE_ATI_fragment_shader */
|
||||
|
||||
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
|
||||
if (!_mesa_is_desktop_gl(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(ARB_seamless_cube_map);
|
||||
return ctx->Texture.CubeMapSeamless;
|
||||
|
||||
#if FEATURE_EXT_transform_feedback
|
||||
case GL_RASTERIZER_DISCARD:
|
||||
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_transform_feedback);
|
||||
return ctx->RasterDiscard;
|
||||
#endif
|
||||
|
||||
/* GL_NV_primitive_restart */
|
||||
case GL_PRIMITIVE_RESTART_NV:
|
||||
if (!ctx->Extensions.NV_primitive_restart) {
|
||||
if (ctx->API != API_OPENGL || !ctx->Extensions.NV_primitive_restart) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
return ctx->Array.PrimitiveRestart;
|
||||
|
||||
/* GL 3.1 primitive restart */
|
||||
case GL_PRIMITIVE_RESTART:
|
||||
if (ctx->Version < 31) {
|
||||
if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 31) {
|
||||
goto invalid_enum_error;
|
||||
}
|
||||
return ctx->Array.PrimitiveRestart;
|
||||
|
||||
/* GL3.0 - GL_framebuffer_sRGB */
|
||||
case GL_FRAMEBUFFER_SRGB_EXT:
|
||||
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(EXT_framebuffer_sRGB);
|
||||
return ctx->Color.sRGBEnabled;
|
||||
|
||||
/* GL_OES_EGL_image_external */
|
||||
case GL_TEXTURE_EXTERNAL_OES:
|
||||
if (!_mesa_is_gles(ctx))
|
||||
goto invalid_enum_error;
|
||||
CHECK_EXTENSION(OES_EGL_image_external);
|
||||
return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue