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pan/bi: Add nir_fuse_io pass
This pass fuses var loads + float conversions into the loads, it somehow slightly improves mediump precision and helps angle tests pass Signed-off-by: Lorenzo Rossi <lorenzo.rossi@collabora.com> Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
This commit is contained in:
parent
c92853198e
commit
084417fd9d
5 changed files with 132 additions and 762 deletions
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@ -7,765 +7,3 @@ angle-KHR-GLES31.core.texture_cube_map_array.sampling,Fail
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# ANGLE now exposes paletted textures to ES2+, and there's a CTS bug caught by this
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# https://gitlab.khronos.org/opengl/API/-/issues/278
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angle-dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed,Fail
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# These fail when we enable mediump
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x10_srgb.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x5_srgb.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x6_srgb.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.mirror_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_10x8_srgb.repeat_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.clamp_repeat_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_linear_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_nearest_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_mirror_nearest_not_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_divisible,Fail
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angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x10_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_12x12_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_4x4_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x4_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_5x5_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x5_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_6x6_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x5_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x6_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.clamp_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.mirror_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_mirror_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_nearest_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_nearest_not_divisible,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_r11.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_rg11.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_r11.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.eac_signed_rg11.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc1.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_rgba8.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_eac_srgb8_alpha8.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_rgb8_punchthrough_alpha1.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.clamp_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.mirror_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_mirror_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_linear_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_linear_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.etc2_srgb8_punchthrough_alpha1.repeat_repeat_nearest_pot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.rgba8.clamp_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.rgba8.mirror_repeat_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.rgba8.repeat_mirror_nearest_npot,Fail
|
||||
angle-dEQP-GLES3.functional.texture.wrap.rgba8.repeat_repeat_nearest_npot,Fail
|
||||
|
|
|
|||
|
|
@ -949,6 +949,7 @@ bifrost_postprocess_nir(nir_shader *nir,
|
|||
NIR_PASS(_, nir, pan_nir_lower_tex, gpu_id);
|
||||
NIR_PASS(_, nir, pan_nir_lower_image, gpu_id);
|
||||
|
||||
NIR_PASS(_, nir, pan_nir_fuse_io_cvt, gpu_id, &info->varyings.formats);
|
||||
/* Our OpenCL compiler (src/panfrost/clc/pan_compile.c) has a very weird and
|
||||
* suboptimal optimization pipeline that results in a lot of unoptimized
|
||||
* memcpys and sparse scratch space. That code is still being used for
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ libpanfrost_compiler_files = files(
|
|||
'pan_compiler.c',
|
||||
'pan_compiler.h',
|
||||
'pan_nir_collect_varyings.c',
|
||||
'pan_nir_fuse_io_cvt.c',
|
||||
'pan_nir_lower_bool_to_bitsize.c',
|
||||
'pan_nir_lower_var_special.c',
|
||||
'pan_nir_lower_framebuffer.c',
|
||||
|
|
|
|||
|
|
@ -262,4 +262,7 @@ uint32_t pan_nir_collect_noperspective_varyings_fs(nir_shader *s);
|
|||
bool pan_nir_resize_varying_io(nir_shader *nir,
|
||||
const struct pan_varying_layout *varying_layout);
|
||||
|
||||
bool pan_nir_fuse_io_cvt(nir_shader *nir, uint64_t gpu_id,
|
||||
struct pan_varying_layout *layout);
|
||||
|
||||
#endif /* __PAN_NIR_H__ */
|
||||
|
|
|
|||
127
src/panfrost/compiler/pan_nir_fuse_io_cvt.c
Normal file
127
src/panfrost/compiler/pan_nir_fuse_io_cvt.c
Normal file
|
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
* Copyright (C) 2026 Collabora Ltd.
|
||||
* SPDX-License-Identifier: MIT
|
||||
*/
|
||||
#include "pan_nir.h"
|
||||
|
||||
static unsigned
|
||||
nir_src_is_float_cvt(nir_src *use, bool *is_mp)
|
||||
{
|
||||
nir_instr *parent = nir_src_parent_instr(use);
|
||||
|
||||
if (parent->type != nir_instr_type_alu)
|
||||
return 0;
|
||||
|
||||
nir_alu_instr *alu = nir_instr_as_alu(parent);
|
||||
|
||||
switch (alu->op) {
|
||||
case nir_op_f2f16:
|
||||
return 16;
|
||||
case nir_op_f2fmp:
|
||||
*is_mp |= true;
|
||||
return 16;
|
||||
case nir_op_f2f32:
|
||||
return 32;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
op_supports_cvt_fusion(nir_intrinsic_instr *instr, uint64_t gpu_id)
|
||||
{
|
||||
/* We might also convert LD_CVT but I haven't seen any case where it's
|
||||
* useful, maybe enable it when we have a case to check it on.
|
||||
*/
|
||||
switch (instr->intrinsic) {
|
||||
case nir_intrinsic_load_var_pan:
|
||||
case nir_intrinsic_load_var_buf_pan:
|
||||
/* LD_VAR[_BUF] performs conversion BEFORE interpolation, we cannot
|
||||
* just change the interpolation semantics at highp. mediump on the
|
||||
* other hand lets us juggle between 32 and 16 bits freely.
|
||||
*/
|
||||
return nir_intrinsic_io_semantics(instr).medium_precision;
|
||||
case nir_intrinsic_load_var_flat_pan:
|
||||
return true;
|
||||
case nir_intrinsic_load_var_buf_flat_pan:
|
||||
/* TODO: v14 can even fuse flat buf conversions */
|
||||
return false;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct fuse_ctx {
|
||||
uint64_t gpu_id;
|
||||
struct pan_varying_layout *layout;
|
||||
};
|
||||
|
||||
static bool
|
||||
fuse_io_instr(struct nir_builder *b, nir_intrinsic_instr *intr, void *data)
|
||||
{
|
||||
const struct fuse_ctx *ctx = data;
|
||||
|
||||
if (!op_supports_cvt_fusion(intr, ctx->gpu_id))
|
||||
return false;
|
||||
|
||||
unsigned orig_bit_size = intr->def.bit_size;
|
||||
assert(orig_bit_size == 32 || orig_bit_size == 16);
|
||||
unsigned converted_bit_size = orig_bit_size == 32 ? 16 : 32;
|
||||
bool is_mp = false;
|
||||
|
||||
/* Check if all usages are conversions */
|
||||
nir_foreach_use_including_if(src, &intr->def) {
|
||||
if (nir_src_is_if(src) ||
|
||||
nir_src_is_float_cvt(src, &is_mp) != converted_bit_size)
|
||||
return false;
|
||||
}
|
||||
|
||||
/* If they are, the load is always followed by conversion and we thus can
|
||||
* fuse the cvt into the load.
|
||||
*/
|
||||
intr->def.bit_size = converted_bit_size;
|
||||
/* Update the dest_type. This will not change the in-memory representation
|
||||
* of _buf intrinsics as those are stored in the src_type.
|
||||
*/
|
||||
if (nir_intrinsic_has_dest_type(intr)) {
|
||||
nir_alu_type dest_type = nir_intrinsic_dest_type(intr);
|
||||
nir_alu_type base_type = nir_get_glsl_base_type_for_nir_type(dest_type);
|
||||
nir_intrinsic_set_dest_type(intr, nir_type_float | converted_bit_size);
|
||||
|
||||
if (base_type != nir_type_float) {
|
||||
const nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
|
||||
|
||||
/* Right now we have int descriptors, but the loaded value is always
|
||||
* used as a flot, no harm in just "promoting" it to float. The cast
|
||||
* is to discard the const modifier, this is safe.
|
||||
*/
|
||||
struct pan_varying_slot *slot = (struct pan_varying_slot *)
|
||||
pan_varying_layout_find_slot(ctx->layout, sem.location);
|
||||
slot->alu_type = nir_alu_type_get_type_size(slot->alu_type) |
|
||||
nir_type_float;
|
||||
}
|
||||
}
|
||||
|
||||
/* We don't remove conversions, nir_opt_algebraic will fold f2f16 a@16
|
||||
* and f2f32 a@32 automatically, everything but f2fmp of course.
|
||||
*/
|
||||
if (is_mp) {
|
||||
b->cursor = nir_after_instr(&intr->instr);
|
||||
nir_def *up_cvt = nir_f2f32(b, &intr->def);
|
||||
nir_def_rewrite_uses_after(&intr->def, up_cvt);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
pan_nir_fuse_io_cvt(nir_shader *nir, uint64_t gpu_id,
|
||||
struct pan_varying_layout *layout)
|
||||
{
|
||||
struct fuse_ctx ctx = {
|
||||
.gpu_id = gpu_id,
|
||||
.layout = layout,
|
||||
};
|
||||
return nir_shader_intrinsics_pass(nir, fuse_io_instr,
|
||||
nir_metadata_control_flow, (void *)&ctx);
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue