egl/drm: use gbm_dri_bo() wrapper

Remove the explicit cast, using the appropriate wrapper instead.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
This commit is contained in:
Emil Velikov 2018-08-09 15:13:07 +01:00 committed by Emil Velikov
parent 7b4269a5e0
commit 081395e99d

View file

@ -305,7 +305,7 @@ back_bo_to_dri_buffer(struct dri2_egl_surface *dri2_surf, __DRIbuffer *buffer)
struct gbm_dri_bo *bo;
int name, pitch;
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
bo = gbm_dri_bo(dri2_surf->back->bo);
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_NAME, &name);
dri2_dpy->image->queryImage(bo->image, __DRI_IMAGE_ATTRIB_STRIDE, &pitch);
@ -409,7 +409,7 @@ dri2_drm_image_get_buffers(__DRIdrawable *driDrawable,
if (get_back_bo(dri2_surf) < 0)
return 0;
bo = (struct gbm_dri_bo *) dri2_surf->back->bo;
bo = gbm_dri_bo(dri2_surf->back->bo);
buffers->image_mask = __DRI_IMAGE_BUFFER_BACK;
buffers->back = bo->image;