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radv: enable shaderInt16 capability
Not sure if this is all wired up. CTS does pass and the Tangrams demo works fine on Vega. There are corruption issues on Polaris but not sure if that related to 16-bit support. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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2 changed files with 2 additions and 1 deletions
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@ -734,7 +734,7 @@ void radv_GetPhysicalDeviceFeatures(
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.shaderCullDistance = true,
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.shaderFloat64 = true,
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.shaderInt64 = true,
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.shaderInt16 = false,
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.shaderInt16 = true,
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.sparseBinding = true,
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.variableMultisampleRate = true,
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.inheritedQueries = true,
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@ -210,6 +210,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
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.image_write_without_format = true,
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.tessellation = true,
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.int64 = true,
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.int16 = true,
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.multiview = true,
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.subgroup_ballot = true,
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.subgroup_basic = true,
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