mesa/ARB_fp: Drop an extra enum for fog mode.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23111>
This commit is contained in:
Emma Anholt 2023-05-16 14:29:54 -07:00 committed by Marge Bot
parent 66951679f2
commit 07c93cbdb0
5 changed files with 15 additions and 23 deletions

View file

@ -133,15 +133,11 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target,
* there's no hardware that wants to do fog in a discrete stage separate
* from the fragment shader.
*/
if (state.option.Fog != OPTION_NONE) {
static const GLenum fog_modes[4] = {
GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR
};
if (state.option.Fog != FOG_NONE) {
/* XXX: we should somehow recompile this to remove clamping if disabled
* On the ATI driver, this is unclampled if fragment clamping is disabled
*/
_mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE);
_mesa_append_fog_code(ctx, program, state.option.Fog, GL_TRUE);
}
#if DEBUG_FP

View file

@ -87,17 +87,17 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
option += 4;
if (strcmp(option, "exp") == 0) {
fog_option = OPTION_FOG_EXP;
fog_option = FOG_EXP;
} else if (strcmp(option, "exp2") == 0) {
fog_option = OPTION_FOG_EXP2;
fog_option = FOG_EXP2;
} else if (strcmp(option, "linear") == 0) {
fog_option = OPTION_FOG_LINEAR;
fog_option = FOG_LINEAR;
} else {
/* invalid option */
return 0;
}
if (state->option.Fog == OPTION_NONE) {
if (state->option.Fog == FOG_NONE) {
state->option.Fog = fog_option;
return 1;
}

View file

@ -208,7 +208,7 @@ struct asm_parser_state {
struct {
unsigned PositionInvariant:1;
unsigned Fog:2;
unsigned Fog:2; /* gl_fog_mode */
unsigned PrecisionHint:2;
unsigned DrawBuffers:1;
unsigned Shadow:1;
@ -223,10 +223,6 @@ struct asm_parser_state {
} fragment;
};
#define OPTION_NONE 0
#define OPTION_FOG_EXP 1
#define OPTION_FOG_EXP2 2
#define OPTION_FOG_LINEAR 3
#define OPTION_NICEST 1
#define OPTION_FASTEST 2

View file

@ -234,7 +234,7 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog)
*
* \param ctx The GL context
* \param fprog Fragment program that fog instructions will be appended to.
* \param fog_mode Fog mode. One of \c GL_EXP, \c GL_EXP2, or \c GL_LINEAR.
* \param fog_mode Fog mode. One of \c FOG_EXP, \c FOG_EXP2, or \c FOG_LINEAR.
* \param saturate True if writes to color outputs should be clamped to [0, 1]
*
* \note
@ -245,7 +245,7 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog)
*/
void
_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
GLenum fog_mode, GLboolean saturate)
enum gl_fog_mode fog_mode, GLboolean saturate)
{
static const gl_state_index16 fogPStateOpt[STATE_LENGTH]
= { STATE_FOG_PARAMS_OPTIMIZED, 0, 0 };
@ -258,7 +258,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
GLint fogPRefOpt, fogColorRef; /* state references */
GLuint colorTemp, fogFactorTemp; /* temporary registerss */
if (fog_mode == GL_NONE) {
if (fog_mode == FOG_NONE) {
_mesa_problem(ctx, "_mesa_append_fog_code() called for fragment program"
" with fog_mode == GL_NONE");
return;
@ -313,7 +313,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
/* emit instructions to compute fog blending factor */
/* this is always clamped to [0, 1] regardless of fragment clamping */
if (fog_mode == GL_LINEAR) {
if (fog_mode == FOG_LINEAR) {
/* MAD fogFactorTemp.x, fragment.fogcoord.x, fogPRefOpt.x, fogPRefOpt.y; */
inst->Opcode = OPCODE_MAD;
inst->DstReg.File = PROGRAM_TEMPORARY;
@ -332,7 +332,7 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
inst++;
}
else {
assert(fog_mode == GL_EXP || fog_mode == GL_EXP2);
assert(fog_mode == FOG_EXP || fog_mode == FOG_EXP2);
/* fogPRefOpt.z = d/ln(2), fogPRefOpt.w = d/sqrt(ln(2) */
/* EXP: MUL fogFactorTemp.x, fogPRefOpt.z, fragment.fogcoord.x; */
/* EXP2: MUL fogFactorTemp.x, fogPRefOpt.w, fragment.fogcoord.x; */
@ -343,12 +343,12 @@ _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
inst->SrcReg[0].File = PROGRAM_STATE_VAR;
inst->SrcReg[0].Index = fogPRefOpt;
inst->SrcReg[0].Swizzle
= (fog_mode == GL_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW;
= (fog_mode == FOG_EXP) ? SWIZZLE_ZZZZ : SWIZZLE_WWWW;
inst->SrcReg[1].File = PROGRAM_INPUT;
inst->SrcReg[1].Index = VARYING_SLOT_FOGC;
inst->SrcReg[1].Swizzle = SWIZZLE_XXXX;
inst++;
if (fog_mode == GL_EXP2) {
if (fog_mode == FOG_EXP2) {
/* MUL fogFactorTemp.x, fogFactorTemp.x, fogFactorTemp.x; */
inst->Opcode = OPCODE_MUL;
inst->DstReg.File = PROGRAM_TEMPORARY;

View file

@ -42,7 +42,7 @@ _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog);
extern void
_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
GLenum fog_mode, GLboolean saturate);
enum gl_fog_mode fog_mode, GLboolean saturate);
#ifdef __cplusplus
}