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mesa: remove unused var in _mesa_PushDebugGroup()
Trivial.
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@ -1142,7 +1142,6 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
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const char *callerstr;
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struct gl_debug_state *debug;
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struct gl_debug_message *emptySlot;
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GLuint ret;
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if (_mesa_is_desktop_gl(ctx))
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callerstr = "glPushDebugGroup";
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