Cell: sketch out needed rasterizer state

This commit is contained in:
Brian 2008-01-12 10:06:27 -07:00
parent 1c22b59559
commit 07276d676c

View file

@ -32,6 +32,48 @@
#include "cell_state.h"
struct spu_rasterizer_state
{
unsigned flatshade:1;
#if 0
unsigned light_twoside:1;
unsigned front_winding:2; /**< PIPE_WINDING_x */
unsigned cull_mode:2; /**< PIPE_WINDING_x */
unsigned fill_cw:2; /**< PIPE_POLYGON_MODE_x */
unsigned fill_ccw:2; /**< PIPE_POLYGON_MODE_x */
unsigned offset_cw:1;
unsigned offset_ccw:1;
#endif
unsigned scissor:1;
unsigned poly_smooth:1;
unsigned poly_stipple_enable:1;
unsigned point_smooth:1;
#if 0
unsigned point_sprite:1;
unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
#endif
unsigned multisample:1; /* XXX maybe more ms state in future */
unsigned line_smooth:1;
unsigned line_stipple_enable:1;
unsigned line_stipple_factor:8; /**< [1..256] actually */
unsigned line_stipple_pattern:16;
#if 0
unsigned bypass_clipping:1;
#endif
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
float line_width;
float point_size; /**< used when no per-vertex size */
#if 0
float offset_units;
float offset_scale;
ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */
#endif
};
void *
cell_create_rasterizer_state(struct pipe_context *pipe,
const struct pipe_rasterizer_state *setup)