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vc4: Drop the dead export_linkage array.
This came from deriving from freedreno.
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1 changed files with 0 additions and 5 deletions
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@ -163,11 +163,6 @@ struct vc4_compiled_shader {
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struct vc4_program_stateobj {
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struct vc4_uncompiled_shader *bind_vs, *bind_fs;
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struct vc4_compiled_shader *cs, *vs, *fs;
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uint8_t num_exports;
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/* Indexed by slot. Special vs exports (position and pointsize) are
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* not included in this
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*/
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uint8_t export_linkage[VARYING_SLOT_VAR0 + 8];
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};
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struct vc4_constbuf_stateobj {
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