radeon: use mipmap fns in FBO code

This commit is contained in:
Dave Airlie 2009-03-22 11:57:03 +10:00
parent 0968512f8f
commit 06cb6f7aa7

View file

@ -502,7 +502,6 @@ radeon_render_texture(GLcontext * ctx,
radeon_bo_ref(rrb->bo);
}
#if 0
/* compute offset of the particular 2D image within the texture region */
imageOffset = radeon_miptree_image_offset(radeon_image->mt,
att->CubeMapFace,
@ -515,8 +514,8 @@ radeon_render_texture(GLcontext * ctx,
}
/* store that offset in the region */
radeon_image->mt->draw_offset = imageOffset;
#endif
//TODO radeon_image->mt->draw_offset = imageOffset;
/* update drawing region, etc */
radeon_draw_buffer(ctx, fb);
}